This is a mod made for people who liked JKO's campaign but still want to be able to use all of their skins from JKA. This mod's focus is on porting Outcast's missions to the newer engine while trying to keep gameplay balanced and letting you use whatever mods you want from JKA. All with the storyline kept as intact as possible with the main focus being on simply getting the missions to work as intended. Some other bonuses included - such as scripts, new music and a new ui for single player.

Jedi Outcast - Academy Jedi Outcast - Academy

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2 comments by xxT65xx on Sep 26th, 2012

For the next release, I'm going to release it as another full version because I had to remove some things from the previous version and it's kind of a pain looking for the data to include. Besides, I'm not getting alot of downloads from the last version so I predict fewer downloads of a patch.

So far I've made a few glitch fixes and not a whole lot else. I was thinking of things to do and I thought of adding new skins to character creation, adding some new sabers, making new skins for the menu etc. If anybody has any ideas, take a shot and I'll almost definitely be able to reply (not getting alot of pms about my mod currently).

I've also looked into decompiling .bsps (compiled maps) so I could fix some annoying glitches (like the yavin skating glitch). I was almost sure it was illegal, but apparently, since Raven's maps are in the assets .pk3s, it is legal to decompile and edit them. It doesn't break the EULA to edit any of the data in the base folder, as long as you don't profit (or cause Lucas Arts a loss of profits). So, I'm thinking I might try doing that, but I would like some opinions first and enough people supporting the mod first.
(We edit Raven's skins anyway, so whats the harm?)

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Jedi Knight: Academy demo

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Welcome, apprentice. I am Luke Skywalker, and it is my pleasure to inform you that you have been chosen to undergo training in the ways of the Jedi at...

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JOA V2.5.2

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Feb 9, 2013 Full Version 18 comments

Some much needed fixes, a new extras submenu with mission select (for outcast anyway), and a small handful of new skins to add some variety.

Post comment Comments  (0 - 10 of 98)
xxT65xx Creator
xxT65xx Nov 11 2014, 9:45pm says:

I'm typing this from my laptop, for anyone still interested, I've started working on my mod again. Right now I'm waiting on some parts for a desktop computer, and I can't guarantee any sort of release or update for the next few weeks. I will update again in the near future, and I haven't given up on this. I've already made a 16:9 wide screen fix for jedi academy, which should be included in a future release.

+1 vote   reply to comment
TheZealot Dec 15 2014, 2:04pm replied:

Glad to know that this is still going, do you think you could fix the NPCs with the "altfire" flag not using their alt fire?

+1 vote     reply to comment
xxT65xx Creator
xxT65xx Dec 16 2014, 8:25pm replied:

I haven't heard of that one, but I can always go over the npc data again. I'll probably end up playing through the whole game again just to make sure everything works, and that could take a while.

+1 vote   reply to comment
xxT65xx Creator
xxT65xx Nov 7 2014, 10:37am says:

Howdy Ho folks, good things are happening! I've bought a new computer and have started learning how to map in JKA. Also, someone has found a way to fix all of Outcasts map issues AND fix the broken objectives!

User "SanguineHipster" has posted his own mod here:

His mod fixes all these issues, and with some luck, I can either integrate his fixes into my mod or at least use them to figure out how to do it myself. This mod isn't dead just yet. I'll update within the next week.

+1 vote   reply to comment
Executor-64- Nov 8 2014, 4:18pm replied:

good to hear
played through this mod earlier and even if there were minor problems (which i have not noticed, apart from admiral fight missing) it does what it sais and i for one enjoyed it, thank you for mod

+1 vote     reply to comment
xxT65xx Creator
xxT65xx Nov 11 2014, 9:41pm replied:

I'm glad you enjoyed it.

+1 vote   reply to comment
Kimiko08 Aug 31 2014, 7:00am says:


First I want to say I'm very happy that this mod exists. I personally prefer Outcast's SP more than JA's.
But I have much more mods to JA than to Outcast. But using this mod, it disables all other mods, my saber hilts are gone. They don't show up anymore.

+1 vote     reply to comment
xxT65xx Creator
xxT65xx Nov 12 2013, 9:53am says:

With the release of the source code, this mod will likely be made obsolete, and with my main computer dead I can't really continue supporting this mod.

So, I'm going to try to release one final patched version. I'll try to figure out whats been changed since last time and list it on the download, if I can.

+1 vote   reply to comment
Dimwitch2.0 Nov 4 2013, 3:12pm says:

how does the items work in this mod can't bring up the item selection menu. Am I missing something or is it not implemented yet

+1 vote     reply to comment
xxT65xx Creator
xxT65xx Nov 12 2013, 9:47am replied:

It still exists through console commands, but thanks to some problems in the way the game's saves work, using it causes a lot of crashes.

+1 vote   reply to comment
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Released Aug 26, 2012
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