This is a mod made for people who liked JKO's campaign but still want to be able to use all of their skins from JKA. This mod's focus is on porting Outcast's missions to the newer engine while trying to keep gameplay balanced and letting you use whatever mods you want from JKA. All with the storyline kept as intact as possible with the main focus being on simply getting the missions to work as intended. Some other bonuses included - such as scripts, new music and a new ui for single player.

Jedi Outcast - Academy Jedi Outcast - Academy

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2 comments by xxT65xx on Sep 26th, 2012

For the next release, I'm going to release it as another full version because I had to remove some things from the previous version and it's kind of a pain looking for the data to include. Besides, I'm not getting alot of downloads from the last version so I predict fewer downloads of a patch.

So far I've made a few glitch fixes and not a whole lot else. I was thinking of things to do and I thought of adding new skins to character creation, adding some new sabers, making new skins for the menu etc. If anybody has any ideas, take a shot and I'll almost definitely be able to reply (not getting alot of pms about my mod currently).

I've also looked into decompiling .bsps (compiled maps) so I could fix some annoying glitches (like the yavin skating glitch). I was almost sure it was illegal, but apparently, since Raven's maps are in the assets .pk3s, it is legal to decompile and edit them. It doesn't break the EULA to edit any of the data in the base folder, as long as you don't profit (or cause Lucas Arts a loss of profits). So, I'm thinking I might try doing that, but I would like some opinions first and enough people supporting the mod first.
(We edit Raven's skins anyway, so whats the harm?)

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Jedi Knight: Academy demo

Jedi Knight: Academy demo

Apr 26, 2014 Demo 0 comments

Welcome, apprentice. I am Luke Skywalker, and it is my pleasure to inform you that you have been chosen to undergo training in the ways of the Jedi at...

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Jedi Knight: Outcast Demo

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The Star Wars Jedi Knight 2: Jedi Outcast demo contains a level not found in the original retail version of the game. In the demo the main character...

JOA V2.5.2

JOA V2.5.2

Feb 9, 2013 Full Version 18 comments

Some much needed fixes, a new extras submenu with mission select (for outcast anyway), and a small handful of new skins to add some variety.

Jedi Knight: Outcast - Academy V2.5

Jedi Knight: Outcast - Academy V2.5

Sep 4, 2012 Full Version 9 comments

Contains a brand-new GUI that works even without Outcast as well as alot of bug fixes and some extras.

JOA V2.1.1

JOA V2.1.1

Aug 31, 2012 Full Version 16 comments

First public release, the third assets file contains new music for Academy and Outcast's unedited music

Post comment Comments  (50 - 60 of 92)
Blackstabbath
Blackstabbath Nov 25 2012, 12:42pm says:

Okay I got outcast working, but the texture for the storm troopers is still not functioning properly.
I assume it is your mod that is supposed to change the Jawas and snipers into Storm troopers. :P

+1 vote     reply to comment
Blackstabbath
Blackstabbath Nov 25 2012, 12:05pm says:

Also, when playing academy with this mod installed some models are not appearing correctly. On the mission "t1_surprise" the Storm troopers are grey and texture-less.

+1 vote     reply to comment
Blackstabbath
Blackstabbath Nov 25 2012, 3:59am says:

Hi , I just downloaded your mod and I cant seem to select the "start outcast" option in character creation. Also a lot of the selection options are invisible until I hover over them with the cursor, is this normal? and am I doing something wrong?

+1 vote     reply to comment
Kipsi
Kipsi Nov 24 2012, 9:00pm says:

FilePlanet is going out, just so you know it. (you can't download the mod)

+1 vote     reply to comment
xxT65xx
xxT65xx Nov 21 2012, 2:03pm says:
Guest wrote:
I really like the mod, but after I get to the end of cairn_bay (in the lifts) and the new map loads, I will get this message:
Error: couldn't find item for inventory 3
I'm into modding this game a bit, so is there any way I can fix this? Is it a known bug anyway?

I've already fixed that (haven't released the fix yet), it's an issue with picking up an assault sentry. You'll have to load another save before you picked it up sorry.

+1 vote     reply to comment
Guest
Guest Nov 22 2012, 11:48am replied:

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Guest
Guest Nov 20 2012, 10:21am says:

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xxT65xx
xxT65xx Nov 2 2012, 11:36pm says:

I've got this weekend off! For the first time in a month I have a fair bit of spare time... I'll try to get some work done on the mod but I've got some other video games to play.

+1 vote     reply to comment
xxT65xx
xxT65xx Oct 25 2012, 9:05am says:

I haven't spent a lot of time working on this for a while, but I think I'll spend some time learning how to map and maybe get an update next week.

+2 votes     reply to comment
xxT65xx
xxT65xx Oct 3 2012, 9:37pm replied:

I pmed this user, I'm not planning on writing out all the mission objectives for JA's datapad, but I might later.

+2 votes     reply to comment
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Released Aug 26, 2012
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