Stay awhile and listen!

Are you looking for a challenge?
Ready for end-game location?

Are you prepared for new monsters and monster abilities?
Dead Brain

Are you ready for new crafting system?
Crafting ingredients

Are you willing to taste darkness?

As soon as you are, download and enjoy
Is Alive - Delta (27.10.2014)

Change list:

Monster changes:

  • Over 80 common monters added (with improved abilities)
  • Superunique monsters empowered
  • Some superunique monsters added
  • Act bosses empowered
  • New 'superbosses' created (special abilities)
  • Generally - monster are way more dangerous

Level changes:

  • 3 new locations to act 2 added
  • Created end-game dungeon - Hell Realm (contains 16 levels, increasing difficulty per level)

Item changes:

  • New crafting system created
  • Magic Essences created (absorb magic items)
  • Rare Essences added (absorb rare items)
  • Magic Jewelary Essences added (absorb amulets, rings, charms, jewels)
  • Most Powerful Essences added (absorb unique and set items)
  • Created scrolls and gems, which help you crafting
  • Increased stash, cube, and inventory
  • Added new item properties (are related to crafting)

Quest changes:

  • New optional quests added (27 on normal + 28 on nightmare)
  • Task of these quest must be bought (merchants) and then the quest can be activated
  • The quest parts can be found during your journey

General changes:

  • The world of Sanctuary is a darker place
Image RSS Feed Latest Screens
Concentration + Fanaticism + Salvation = No thanks Frozen Orb modification Frozen Orb modification
Blog RSS Feed Report abuse Latest News: Is Alive finally updated

11 comments by ZOMB_ on Jun 30th, 2014

Greetings, strangers!

It has been a long time since my last update, but don't worry... I am here to make it up to you ;)
The last six months I have benn working on this new version - Delta. There is a lot of changes... and lots of them you could already seen in local image section. Such as new gem qualities:

New Gems

Or new gemwords:

Or new boss scrolls:
Boss item making - Treehead Woodfist

Or new rune crafting (Tal crafting in this case):
Rune crafting

Or Hint scrolls were added:
Hint scrolls

... but there is still the most importatng thing, that has not been mentioned yet... and that is the Nightmare difficulty. Normal and Nightmare are now ready for your characters. Sorry, no Hell difficulty... yet :)
That doesn't mean you could not play it, but has not been modified yet. But there is nothing to worry about... the Normal and Nightmare difficulties have a lot to offer ;)

Thank you for your support, enjoy the mod, and see you in Sanctuary ;)

Is Alive - Delta (14.8.2014)
Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Is Alive - Delta (27.10.2014)

Is Alive - Delta (27.10.2014)

Oct 27, 2014 Demo 0 comments

This version fixes the merc bug, enables shared stash (finally!) and contains a little bonus ;)

Is Alive - Delta (6.9.2014)

Is Alive - Delta (6.9.2014)

Sep 6, 2014 Demo 0 comments

Fixed some bugs regarding boss scrolls. Download and enjoy.

Is Alive - Delta (14.8.2014)

Is Alive - Delta (14.8.2014)

Aug 14, 2014 Demo 1 comment

Fixed some other bugs. This update is needed for proceeding the storyline.

Is Alive - Delta (1.8.2014)

Is Alive - Delta (1.8.2014)

Aug 1, 2014 Demo 0 comments

This update fixes some bugs and skills. Download and enjoy.

Diablo 2: Is Alive Mod - Delta (29.6.2014)

Diablo 2: Is Alive Mod - Delta (29.6.2014)

Jun 29, 2014 Demo 0 comments

New version is complete! Changes: Added new gem qualities Added gemwords Nightmare difficulty is now modified Added boss scrolls Added rune crafting Added...

Is Alive - Gamma (24.12.2013 update)

Is Alive - Gamma (24.12.2013 update)

Dec 24, 2013 Demo 0 comments

This file isn't a patch. Just download, extract and copy into 'MODS' folder. Waller attribute changed.

Post comment Comments  (0 - 10 of 99)
Guest Nov 24 2014, 3:19am says:

This comment is currently awaiting admin approval, join now to view.

ZOMB_ Creator
ZOMB_ Nov 24 2014, 11:04am replied:

you'll need to install D2SE Modmanager... don't worry, it's easy, and if you have any characters in original game, they stay as they are...
you can download it here:
just install, and then insert the 'IsAlive' folder into the 'MODS' folder... that's all :)
Then just run D2SE Modmamager and you should see the mod ;)

Hope you'll make it work, and if not, just ask and I'll be glad to help you ;)

+1 vote   reply to comment
ZOMB_ Creator
ZOMB_ Nov 23 2014, 11:37am says:

So... I've already been working on upcoming version, which will modify hell difficulty. I've created new drops, upgraded quests and monsters... only quest rewards and new crafting recipes have not yet been done (except for boss scrolls, which I've alreadey done yesterday)
Right now, I am testing hell difficulty with my WC barbarian, and my... hell is real hell! :D
You know, compared to vanilla, toughness of monsters is the same... but the damage? The aggression? The new skills? You gotta have some defensive skills and equipment, or you'll need to count on quickness of your fingers :)

New version should be finished and released by Christmas ;)
Until that happens, wish you all happy playing of anything you like ;)

+1 vote   reply to comment
RedeemerEngaged Nov 7 2014, 2:01pm says:

Hi Z0MB,

Could you remove thorns aura from act bosses? They make summonings builds punishing and sometimes even impossible (cause summonings often deal melee damage and in contrary to your own character, you can't give them e.g. an other weapon). Its also punishes those for taking melee hirelings, and melee hirelings need a really high life steal to compensate or an elemental weapon (where the good ones are more rare).

Maybe give them an other ability instead, like some summonings spell, if you don't want to weaken the act bosses with thorns.

+2 votes     reply to comment
ZOMB_ Creator
ZOMB_ Nov 8 2014, 6:20am replied:


I could probably decrease the effect. But I don't want to remove it. Yes, it is complicated for some builds, but you should think of a strategy. And I don't want to make it much easier for you ;)

+2 votes   reply to comment
RedeemerEngaged Nov 9 2014, 7:32am replied:

I understand, but do weaken it somewhat than. Cause now e.g. my Valkyrie one-hit kills herself against Baal, its ridiculous. The effect seems stronger than iron maiden in act 4, while Baal has a ****-load more health than those act 4 mages.

+2 votes     reply to comment
ZOMB_ Creator
ZOMB_ Nov 9 2014, 8:34am replied:


+2 votes   reply to comment
RedeemerEngaged Nov 9 2014, 10:31am replied:

I hope I don't come over as a complainer or someone who wants the mod to be flat out more easy. Cause thats not my intention. Just trying to say this feature makes it alot harder for some builds compared to others (so balance between builds is out of proportion i think). It feels like being (physical) melee or summoner gets punished alot while being ranged does not punish you at all just like teleporting bosses like Blood Raven. I can still kill Baal with my build, but it is not fun and it is tedious work (not necessarily challenging but more tedious). Also not to discourage you or whatever, this is a great mod and deserves a hihger score that it is has now here.

+2 votes     reply to comment
ZOMB_ Creator
ZOMB_ Nov 9 2014, 12:17pm replied:

No problem, I can see your point ;)
I must admit that Thorns aura is too strong to be used by a monster... it's just like with CE in vanilla - if Nihlathak used normal CE, just like Necromancer can, and not his special skill, it would be absolutely destructive for any character.

I really appreciate your comments and critique, it is very helpful. And I truly thank you for that ;)

+2 votes   reply to comment
RedeemerEngaged Nov 10 2014, 9:09am replied:

Great that makes 2 satisfied people :D.

Yeah its cause players deal much damage and have few hit points, while monsters deal less damage and have lots of hit points. The same reason why Thorns is rel. weak against monsters :). What you could maybe do is using a debuff/damagereduction on the thorns aura for the act boss like Blizzard did for player vs player I think.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Diablo II: Lord of Destruction Icon
Developed By
Send Message
Release Date
Released Dec 20, 2013
Mod Watch
Track this mod
Community Rating



3 votes submitted.

You Say


Ratings closed.

Hack 'n' Slash
Single & Multiplayer
Embed Buttons

Promote Is Alive on your homepage or blog by selecting a button and using the HTML code provided (more).

Is Alive Is Alive
Is Alive
588 of 22,638
Last Update
3 days ago
26 members