This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla

Add media Report RSS development screens (view original)
development screens
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
uberkirsche Author
uberkirsche - - 198 comments

IoV_Fliegt - Higgins Landing Craft - map and model by uberkirsche

Reply Good karma+1 vote
Artsy
Artsy - - 294 comments

Nice but, why not use the Higgins boats from DoD:S? Or would that be illegal...?

Reply Good karma Bad karma+1 vote
uberkirsche Author
uberkirsche - - 198 comments

yeah, while alot of the models we are creating have the same feel and even look as alot of Valve's content(such as stone arch models and other background noise), we have to make all of our own content outside of the default engine models and textures. Models such as our Higgins here are similar to the DoDs model, but with more functionality and overall detail. I am debating whether or not to make the landing craft player controlled or on tracks. Testing will determine the best use.

Reply Good karma+1 vote
figalot
figalot - - 795 comments

I love it

Reply Good karma Bad karma+1 vote
uberkirsche Author
uberkirsche - - 198 comments

it is pretty cuddly...

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

a few screens of various elements of development.