This is a mod for the Source Engine set in the meatgrinder of World War II. Hinging around epic player-controlled tank battles, tank escort and demolition maps with high degrees of destroyability throughout the maps. Gameplay will be more based on realism than the "run-and-gun" style of many Source based games, game-pla
a few screens of various elements of development.
Battle of Kursk - Soviet T34 tank model - model by uberkirsche
nice foundation, but
1. main gun needs to be shorter
2. turret needs to be more hexagonal or less sharply sloped behind (please make it hexagonal and 42 style: it makes no sense to have 41 variants in kursk...
3. decrease size of wheels + increase forward bulk so that front matches sloped hull
just my £2
there were alot of variants. One thing the Russians were not shy about was piling as much equipment in an area as they could, no matter how outdated it was. This is an early basic model, there will be lots of others. Wow 2 pound for that? We only give two cents in the west. Or izzat how you represent two pence in the UK?