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11 comments by harv- on Apr 15th, 2014

We are pleased to present the first group shot of the US Army multiplayer classes. In this update will be taking a closer look into the roles of the Grunt, Machine Gunner, Radioman, Specialist, Marksman, NCO and Platoon Leader with full load-out information and interactive 360° renders.

US Army Multiplayer Classes & Variations

Meet the Team

Grunt (GR)

The Grunt class is the standard infantryman, the foot soldier, of the United States Army. The gear load out is fairly basic but offers a balanced play-style between offensive and defensive capabilities. Whether you’re assaulting a point or providing covering fire for other players who are - the Grunt is equipped for it

Full Load-out information and interactive 360° render can be found on the respective faction page

Machine Gunner (MG)

The Machine Gunner has a primary role in area denial and suppression. It is a pivotal defense class, most suitable for holding freshly conquered positions and supporting advances, rather than leading them.

Full Load-out information and interactive 360° render can be found on the respective faction page

Radioman (RTO)

The radioman class, or radio telephone operator (RTO) carries his unit's communications gear on his back and serves as a link between his combat unit and headquarters.

Full Load-out information and interactive 360° render can be found on the respective faction page

Specialist (SP)

Specialists are an invaluable support class with a wide range of capabilities; they might be tasked with opening up new avenues of attack, clearing and capturing enemy strongholds, or setting perimeter defenses through the addition of the M18 Claymore mine.

Full Load-out information and interactive 360° render can be found on the respective faction page

Marksman (SNP)

The designated marksman's responsibilities are to engage enemy infantry at long range, to provide area denial against infantry and to spot potential threats. Often, marksman will act as scouts gathering detailed reconnaissance from a concealed position before offering covering fire for their squad. By walking point, they can help eliminate any first contact threat before withdrawing.

Full Load-out information and interactive 360° render can be found on the respective faction page

Non-Commissioned Officer (NCO)

Non-commissioned officers are combat leaders who are responsible for coordinating attacks along side the Platoon Leader. They must direct their squad under fire, mark artillery coordinates and throw smoke grenades to conceal troop movement.

Full Load-out information and interactive 360° render can be found on the respective faction page

Platoon Leader (PL)

Platoon Leaders are responsible for leading the team in battle and for calling in most forms of support. It is essential for the player to coordinate with the NCO classes and Radioman in order to relay appropriate orders and timely support requests.

Full Load-out information and interactive 360° render can be found on the respective faction page
 

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LoLsNiPeRz
LoLsNiPeRz Jul 24 2014, 8:11pm says:

i think MOD dead :(((( so sad

+1 vote     reply to comment
trainbomb
trainbomb Jul 25 2014, 6:06pm replied:

no! its alive :)

+1 vote     reply to comment
Guest
Guest Jun 30 2014, 1:23pm says:

Any news ?

+2 votes     reply to comment
PapaJacques13
PapaJacques13 Jun 22 2014, 2:05pm says:

Love it! Will we be seeing the old familiar locations, like Hûé, Khe Sanh or Hill 937?

+3 votes     reply to comment
ChickenNuget
ChickenNuget Jun 17 2014, 11:37am says:

How this mod gonna start? Just go into a server with this mod or what.

+1 vote     reply to comment
Michael_Quay
Michael_Quay May 9 2014, 3:50am says:

You guys should add Ghilled Suit for NVA soldiers (like jap in rising storm), my father was in NVA and they usually wear it in jungle combat

+10 votes     reply to comment
Jesusfreak
Jesusfreak May 7 2014, 11:49am says:

I can't wait for this! I wonder if the maps are going to be big, like in the original Red Orchestra?

+3 votes     reply to comment
lumbyman
lumbyman May 3 2014, 6:22pm says:

Wouldn't for Nco's and platoon leaders (Or any listed with the M1 carbine) it be more accurate to use the Car-15 instead of the M1?

+1 vote     reply to comment
trainbomb
trainbomb May 2 2014, 9:25pm replied:

sure, just check their main page incountrymod.com than click on "Features" / "Factions"

+1 vote     reply to comment
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Welcome to the'Nam - Part Two of our look at US Army multiplayer classes with load-outs & interactive 360° galleries T.co

Apr 15 2014, 5:46pm

Welcome to the'Nam. Group shot of the US Army multiplayer classes with load-outs & interactive 360° galleries. T.co

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