A Mod in a mere 24 hours?
June 21st - 22nd 2006. One man, one day, one mod - surely it's impossible.
Well that's what 'speed-modding' is all about, and this is a fine example of a polished, well crafted mod constructed in the small hours of a coffee-fuelled programming binge.
Imperials! Brings you a singleplayer and multiplayer mod that not only affects every mission in a significant way, but also includes graphical tweaks and Ai enhancements. But then, you don't need to read this to find out - try it for yourself.
Change List
Comments - During and After production
Ambershee:
I got plenty of support for this, so I thought I'd share some of the great reception with everyone. <3 to all of my supporters, you make me jizz.
That is some awesome piece of work you did."
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dead
Your avatar describes you quite well.
Well you're a smart one. "A Mod in a Day" - 2006, released?
How "dead" do you want? It was done TWO YEARS ago.
dude in ONE DAY?.....dude how much coffee did u have?
By -ambershee | Sat 24th Feb, 2007 @ 4:16:18am
If you can see the mod appearing in the mod list, then it sounds to me like it's working. The mod doesn't make any changes to the user interfaces, only to the missions.
just saw that doesnt make interface change, sorry xD
1)I dont see any changes, nothing with interface, anything
2)when try to load multiplayer i get a windows "program needs to close" error
3)any ideas if im doing this right xD
If you can see the mod appearing in the mod list, then it sounds to me like it's working. The mod doesn't make any changes to the user interfaces, only to the missions.
Where i need to install that ?
I see it in the in-game MOD's list, but it just dosn't work (nothing changes when i click on it)
:S
I've downloaded the mod and installed it and when I switch to it on the mod screen I don't see any changes to the game at all anybody know what might be wrong?