An SP mission that lets you stay with UNATCO a little longer, an option many people, like myself, have missed while playing Deus Ex.
This is not a simple 'shoot'em all'-type mission, the player has to proceed with care. Stealth is actually important, though probably not 100% necessary if you know what you have to do. ;)
Especially in the main map the player is not forced to move around in a certain way. The level design provides many possible paths and different outcomes, the order for completing the objectives is not important, you can even fail some of them.

29 MB download, a couple of hours playtime. Have fun. :)

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Hotel Carone 1.14

Hotel Carone 1.14

Jan 10, 2007 Full Version 1 comment

Version 1.14 (final)

Post comment Comments  (0 - 10 of 14)
Aellyth Oct 8 2013, 7:37am says:

I'm trying to edit the map, but the Editor doesn't show anything after loading. It's empty. Any ideas why?

+1 vote     reply to comment
Guest Oct 11 2013, 1:45pm replied:

This comment is currently awaiting admin approval, join now to view.

DaveW Feb 18 2014, 1:39pm replied:

The updated editor is on the Off Topic Production forums.

+1 vote     reply to comment
TheUnbeholden Jul 15 2011, 8:34am says:

My game keeps crashing when I enter that underground bunker to get the chopper, this is shortly after I get the message from jock that hes gone through some passage way.
Anyone Know how to skip that mission using the console?

+1 vote     reply to comment
intarsa Dec 29 2009, 4:30pm says:

it was amazing and realy fun. i just didnt like how it interfered with dxmp sometimes

+2 votes     reply to comment
josh1334 Sep 5 2010, 10:20am replied:

When i downloaded it and started playing the normal Deus Ex, i would save the game and try reload the save but it said it couldnt reload it, i dunno how it said it but it was basicly trying to say that, aint thoughts??

+1 vote     reply to comment
diablo1010 Nov 21 2009, 8:12am says:

Great Mod.

Not as epic (ie: long) as Zodiac, but more enjoyable and satisfying.

The level couldn't be simpler, it's basically a large building surrounded by a street, so the whole gameplay is contained within this cube so there's no real uncertainty where you're supposed to go.

One little hiccup was the secret room that Alex was hiding in, it took me awhile to figure it out, but from the note you have it says its adjacent to that room so think about that...

This mod had great atmosphere, the painters scaffold elevator on the side of the building via the roof was great and reminded me sort of Die Hard. The multiple levels in the hotel also reminded me a lot of that level in Thief the Metal Age (the mechanist tower).

The intro was a bit weird/ amateurish, and the briefing/ getting to the chopper seemed a waste of gameplay and unneccesary level design to create a big building just for a 3 minute briefing, but it made it believable and the miniature replica of the hotel was GREAT.

Only one other critique would be that when you finish the objectives and return to the APC and the troops at the biggining of the level, it doesn't seem to end?

All in all, a very satisfying 3 or so hours.

+3 votes     reply to comment
soloone Aug 11 2009, 10:17pm says:

How many tnt boxes do i have to find under the hotel?

John A.

+1 vote     reply to comment
Varsity Sep 14 2008, 6:18pm says:

The Hotel mission is a genuine marvel - play it! The warehouse one that comes afterwards as a surprise isn't so much, but makes a nice addition nonetheless.

+1 vote     reply to comment
rattus3 Jul 9 2006, 11:32am says:

wheres the dl link

+1 vote     reply to comment
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Released Jan 10, 2007
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First Person Shooter
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Hotel Carone
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