The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Screenshots
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Hell_Diguner
Hell_Diguner - - 3,645 comments

Secretly one of my more favorite ships of HW1. Any progress on remaking the magic beam?

I wasn't aware you are going to use the "shaders 2.0". It's not something you're likely to change, I realise, but I'd rather have crappy shadows than the crappy shader 2.0. Homeworld ships just don't look right when they are shiny.

Reply Good karma Bad karma+2 votes
Raygoza
Raygoza - - 1,639 comments

If it's possible it would be good if you could turn the shader 2.0 off.

Reply Good karma Bad karma+1 vote
23-down
23-down - - 3,558 comments

Wonderful.. That was also 1 of my facourite ships of hw1..

Reply Good karma Bad karma+1 vote
Jkberna Author
Jkberna - - 486 comments

The shader 2.0 will be an issue, i wanted the old ships to look as good as possible, and for that i wanted to use shader 2.0.
I made a poll on the relic forums. Let's put it to a vote.

Forums.relicnews.com

Reply Good karma+1 vote
Pouk
Pouk - - 4,802 comments

I have an opinion but I can't honestly put it to vote in your poll, because it most likely interferes with what you feel is the best for your ships. Do what you believe is the best.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

some ingame shots of the shiny new remastered ships.