The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.

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Raygoza
Raygoza - - 1,639 comments

Finally

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Fagu_Aegeis
Fagu_Aegeis - - 389 comments

So teh thingy next to the cockpit was supposed to be a secondary gun?

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Hell_Diguner
Hell_Diguner - - 3,645 comments

It was never a gun
Early concept art: Homeworldshots.net
Later concept art: Homeworldshots.net

I think you've made the nose too large and rounded Jkberna. Same with the scout.

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Fil.zp
Fil.zp - - 834 comments

Mm...wasn't that second picture extracted from the last cutscene? 6:34 Youtube.com

This model is just a WIP probably...

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Hell_Diguner
Hell_Diguner - - 3,645 comments

There are several examples of concept art that is used directly in the HW1 cutscenes.

But no, the image wasn't "extracted" from the video, it was released by Relic some time ago when they released a bunch of concept art.

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Fagu_Aegeis
Fagu_Aegeis - - 389 comments

Honestly, I prefer those concepts than the ones used.
They look much better, an Interceptor and a Heavy Corvette?

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Jkberna Author
Jkberna - - 486 comments

I don't think so, you may think that because of the perspective.

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HornetS
HornetS - - 553 comments

I think it's some kind of senser. I know for sure that it isn't a gun.

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Jkberna Author
Jkberna - - 486 comments

I agree, a sensor, the weapons are in the center.

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Description

First work on the blade