The goal of this mod is to bring back the units from the original Homeworld into the Homeworld 2 engine, with high quality texture and polycount detail. The campaign and animatics from the original game will also be included.
First work on the blade
Finally
So teh thingy next to the cockpit was supposed to be a secondary gun?
It was never a gun
Early concept art: Homeworldshots.net
Later concept art: Homeworldshots.net
I think you've made the nose too large and rounded Jkberna. Same with the scout.
Mm...wasn't that second picture extracted from the last cutscene? 6:34 Youtube.com
This model is just a WIP probably...
There are several examples of concept art that is used directly in the HW1 cutscenes.
But no, the image wasn't "extracted" from the video, it was released by Relic some time ago when they released a bunch of concept art.
Honestly, I prefer those concepts than the ones used.
They look much better, an Interceptor and a Heavy Corvette?
I don't think so, you may think that because of the perspective.
I think it's some kind of senser. I know for sure that it isn't a gun.
I agree, a sensor, the weapons are in the center.