Homeworld2: FX - Commander is a modification project for Sierra's Homeworld2 that aims to bring to bring the game to a whole new level by including the races from Hw1 along with a ton of changes, some of these have never been seen before!
Allow me to introduce myself, my name is Admiral Bromly (or just Bromly for short). It's been quite awhile since the user who manages the FX Moddb page has been active on both Moddb and the English FX Community as such I will try to do my best to update here with the limited permission set I have. I've added about 20 new screenshots, they're more animated pictures than screenshots but for simplicities sake I'll call it that.
Posted by Bromly on Jun 5th, 2011
Allow me to introduce myself, my name is Admiral Bromly (or just Bromly for short). I am the FX English Community Technical Web Administrator, basically I manage the forum community from behind the scenes. Since I haven't really been involved with the actual FX Project from the beginning and have since retired from Homeworld 2 itself many years ago, I won't be able to write up some interesting content or advise much on any technical difficulties but I will attempt to be as creative as I can.
~THE OLD MANAGEMENT~
It's been quite awhile since the user who manages the FX Moddb page has been active on both Moddb and the English FX Community as such I will try to do my best to update here with the limited permission set I have. I've sent some messages around to get myself added to the administrator team here on Moddb so until then I can't upload files for download or edit much of the details; here's hoping I get a response.
~THE LATEST NEWS~
Now onto some good news, I've added about 20 new screenshots, they're more animated pictures than screenshots but for simplicities sake I'll call it that. Each of them is showing off some of the more interesting new and unique features being developed.
~FX 1.86 RELEASED~
Here's a bit of a surprise for everyone, FX 1.86 has actually been released for quite some time. It took even me by surprise, in fact we weren't even aware of it's release for several months until a user pointed it out to us. Unfortunately there is some bad news, some of you may have had experience in this regard but the typical file sharing services used by the FX Team suck... a lot.
Now we do have a copy mirrored on our own server but it is not designed to handle large file sharing so it may be taken down if it is too much of a strain on our server. Conveniently for this release the team has actually uploaded a copy to Windows Live, however it is split into three archives; I cannot remember if I encountered any difficulties extracting the mod.
However extracting the mod should be as simple as downloading all three ZIP archives into the same directory and extracting from "part1". If you encounter any difficulties our own mirror is a simple-single ZIP archive.
As I've stated above, I've sent some messages to the FX Moddb page manager to add me to the administrator team and until then I guess I will have to try to make the best of the limited functionality I have at hand. Hopefully if all goes well, I'll be able to upload FX 1.86 here at Moddb soon.
UPDATE: I've been added to the management team, and added FX 1.86 to the downloads which is now awaiting approval.