A long-term modification project for Homeworld2 that aims to "tell the story of HW1 in HW2" and simultaneously bring the game to a whole new level through a plethora of content updates, overhauls and new/exclusive features.

Report article RSS Feed FX Development Update

Allow me to introduce myself, my name is Admiral Bromly (or just Bromly for short). It's been quite awhile since the user who manages the FX Moddb page has been active on both Moddb and the English FX Community as such I will try to do my best to update here with the limited permission set I have. I've added about 20 new screenshots, they're more animated pictures than screenshots but for simplicities sake I'll call it that.

Posted by Bromly on Jun 5th, 2011

~NEW MANAGEMENT~
Allow me to introduce myself, my name is Admiral Bromly (or just Bromly for short). I am the FX English Community Technical Web Administrator, basically I manage the forum community from behind the scenes. Since I haven't really been involved with the actual FX Project from the beginning and have since retired from Homeworld 2 itself many years ago, I won't be able to write up some interesting content or advise much on any technical difficulties but I will attempt to be as creative as I can.

~THE OLD MANAGEMENT~
It's been quite awhile since the user who manages the FX Moddb page has been active on both Moddb and the English FX Community as such I will try to do my best to update here with the limited permission set I have. I've sent some messages around to get myself added to the administrator team here on Moddb so until then I can't upload files for download or edit much of the details; here's hoping I get a response.

~THE LATEST NEWS~
Now onto some good news, I've added about 20 new screenshots, they're more animated pictures than screenshots but for simplicities sake I'll call it that. Each of them is showing off some of the more interesting new and unique features being developed.

~FX 1.86 RELEASED~
Here's a bit of a surprise for everyone, FX 1.86 has actually been released for quite some time. It took even me by surprise, in fact we weren't even aware of it's release for several months until a user pointed it out to us. Unfortunately there is some bad news, some of you may have had experience in this regard but the typical file sharing services used by the FX Team suck... a lot.
Now we do have a copy mirrored on our own server but it is not designed to handle large file sharing so it may be taken down if it is too much of a strain on our server. Conveniently for this release the team has actually uploaded a copy to Windows Live, however it is split into three archives; I cannot remember if I encountered any difficulties extracting the mod.
However extracting the mod should be as simple as downloading all three ZIP archives into the same directory and extracting from "part1". If you encounter any difficulties our own mirror is a simple-single ZIP archive.

~DOWNLOADS~
Windows Live (Preferred) | FX Community Server (Alternate)

~FOOTNOTE~
As I've stated above, I've sent some messages to the FX Moddb page manager to add me to the administrator team and until then I guess I will have to try to make the best of the limited functionality I have at hand. Hopefully if all goes well, I'll be able to upload FX 1.86 here at Moddb soon.

UPDATE: I've been added to the management team, and added FX 1.86 to the downloads which is now awaiting approval.

Post comment Comments
lex33
lex33 Jun 6 2011, 3:09am says:

Thanks!
and downloading! ;)

+1 vote     reply to comment
Nathanius Online
Nathanius Jun 6 2011, 3:49am says:

You should look into Desura Bromly, with anything that has an ongoing development it's a good alternative to pushing out updates!

Alternatively the Moddb admins might be able to help you, if you can demonstrate you're a part of the FX mod team to them.

+2 votes     reply to comment
Bromly Author
Bromly Jun 6 2011, 5:49am replied:

Ye, I've been out of touch with Moddb for a couple of years now so I'll have to look into Desura when I get the chance, it looks quite interesting.

As for the admins, I've been thinking about that but hopefully I can get in contact with the Wildheart who was responsible for managing the Moddb page before I go to the Moddb staff.

+2 votes   reply to comment
Bromly Author
Bromly Jun 7 2011, 10:16am replied:

I've had a peruse through the Desura website and I'm not too sure FX currently qualifies as acceptable for it.

I'll talk to the admins sometime in the future to get a proper opinion but I think it would get rejected on two counts
- Irregular updates
and
- Not high quality or completed'ish work (I can't say anything about this for sure since I haven't tried 1.86 yet but the possibility is still out there.)

+2 votes   reply to comment
Black1Wolf
Black1Wolf Jun 15 2013, 7:50pm replied:

Bromly as a fallback idea you guys could always host the files up using a torrent with a tracker that way users could always have an option though someone will have to be around to seed it.

+1 vote     reply to comment
Jerkakame Online
Jerkakame Jun 6 2011, 10:06am says:

Nice, I thought fx commander died after 1.86. These are some good news indeed.

+1 vote     reply to comment
Bromly Author
Bromly Jun 6 2011, 10:10am replied:

Work is still proceeding but matters have been slowed due to real life matters.

+1 vote   reply to comment
Syrtees
Syrtees Jun 6 2011, 6:29pm says:

Bromly, what took you so long?

+1 vote     reply to comment
Bromly Author
Bromly Jun 7 2011, 8:54am replied:

What do you mean what took me so long?

+1 vote   reply to comment
BlazingAngelz
BlazingAngelz Jun 7 2011, 8:27pm says:

You are so late Brom... at least NOW the link is posted on Moddb. :|

+1 vote     reply to comment
Bromly Author
Bromly Jun 8 2011, 12:28am says:

Well, when I heard 1.86 came out I was hopeful the person delegated to actually run the Moddb page would show his face again, a few months went by and nothing. After that I had planned to contact the Moddb admins to intervene but I've been so bogged down with work I couldn't keep it in memory for long.

It wasn't until recently (ironically it's busy now more than ever) I sat down and said to myself, right... These people have been waiting long enough and decided to take matters into my own hands, firstly adding the latest development screenshots and news article (thankfully both only require Moddb admins to authorize).

I also managed (somehow) to get in contact or rather send a one way message to Wildheart to add me to the team here so I could actually manage the mod page, which I haven't been to do for a very long time.

In short, it's been a messy situation which for the most part has been resolved. I can't do much at the moment other than update where I can since my studies are at a VERY critical moment (life and well... Close-to-death-but-not-actually-death) as well as my two other jobs. However in time I hope to get much more involved than my job description states since I've worked too hard on the technical side for it to go to waste, I'm no public relations expert but I know my way round the internet :P.

+1 vote   reply to comment
Guest
Guest Jun 4 2013, 4:15am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Homeworld 2 Icon
Platform
Windows
Developer
9CCN
Contact
Send Message
Official Page
Weibo.com
Release Date
Released Jun 25, 2014
Mod Watch
Track this mod
News
Browse
News
Report Abuse
Report article
Related Mods
Homeworld 2: FX - Commander (Homeworld 2)
Homeworld 2: FX - Commander Homeworld 2 - Single & Multiplayer Real Time Strategy
Related Games
Homeworld 2
Homeworld 2 Single, Multiplayer & Co-Op Real Time Strategy
Related Groups
9CCN
9CCN Developer & Publisher with 7 members