This is a mod made by a Korean mapper. The read me is almost empty. It seems to be a remake of Half-Life! It starts with a tram ride, followed by collecting your hazard suit, then pushing the material into the test chamber and watch things go wrong.
Review and download #2
Objects (Valve wiki)
Residual point is simple and huge singleplayer mod, and finally created moddb.com
please, enjoy taking a lot, I need your feedback.
This mod is outstanding.
It’s one of the best HL mods I have ever played (and that covers a LOT of ground).
It’s very professionally made, it’s utterly epic (this is longer than Half-Life itself!) and it’s even got a few new baddies (‘smart’ zombie soldiers, fast headcrabs and a few others).
The gameplay is very well balanced and never unfair.
Most of the environments have been seen before in various Half-Life’s, but the maps themselves are all-new
The scripted sequences are tremendous, too.
This mod is so big and so well made everyone should play it. By force, if necessary
(review by KingDaniel)
Residual Point ARTWORK .
Resources : millitary
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Highest Rated (4 agree) 10/10
This is easily the best half-Life mod I've played. Everything goes well together. Hope to see more projects from you
Feb 9 2012 by m3luck3ycharms
Lowest Rated (3 agree) 4/10
The mod begins nicely. It's like "OMG! Perfect mod!" - the level design looks nice, triggers and story are fantastic, there are monsters from OPFOR... But after a while I got frustrated: 1. Repeatative level design. Every few maps the style changes in something different, something that copies style of a chapter of HL, OPFOR or BSHIFT and it's very unusual if the style is own made. 2. Copy->paste. There are some areas looking exactly like in BHIFT and OPFOR. With no reason. For nostalgia? I got…
May 23 2013 by Cossack-HD