HELIX is a First person shooter source modification created by my brother Xyius (aka Exos212, akA Mr.Data :P), and me, Xyos212. Its emphysis on originality graphically is advanced source mapping, modeling, and texture art. Our goal is to make this look as realistic as possible, but still run at least at 40 FPS on an average machine. (HDR disabled will compensate alot of FPS problems for the low end machines)

The gameplay is still being drawn up as we create content. The setting, story, and weapons are all done (in concept) and ready for mapping/modeling, etc. So far gameplay will be as follows:

Round based, decent HP so it takes a bit to take an enemy down, Unique movement abilities to vary gameplay, and more little tweaks to the way you recover HP, deal damage, and destroy the enemy.

TO SEE THE STORY LINE VISIT OUR WEBSITE AND CLICK "STORY"

This is an abstract gameplay explination, and will be updated as we go along. Right now its a bit cumbersome to post progress on a continious basis and work on the mod, so updates will be about 3-4 days apart. (Best case scenario)

One big thing were going for in the mod is the results of you killing your enemy. Headshots will reward expoding heads (Think gibs with blood sprites spraying all over), exposions will cause bodies to, well.... explode :)

The basis of the mod revolves around realistic content, with alot of finess behind it.

All screenshots posted here are all WIP. They are all subject to change. We would appreciate any comments on them, as it will help the development to create the most realistic enviornments the source engine can handle.
Every screenshot (with the exception of the hands) will be shown in-game. No pre-rendered in XSI to make it look better than it is.

TO SEE MORE MEDIA AND TALK ABOUT IT ON THE FORUMS GO TO:
Helixmod.co.nr

Image RSS Feed Latest Screens
Map - Testament Map - Testament Map - Testament
Blog RSS Feed Report abuse Latest News: Helix - New map Completed! More Screens!

11 comments by Xyius on Nov 20th, 2007 digg this super bookmark


After a little break (due to all the awesomegames that have come out) we have finished out latest map, Testament. This map takes place on a Mars militart outpost that is old and rundown. We used many custom models and a custom skybox to really make this map feel unique!

Click the image below to go to our image gallery and view the newest six screenshots of the map! All feedback is welcomed! If you want to see more please visit..

Helix Mod Website


Comments  (0 - 10 of 33)
Xyius
Xyius Oct 22 2007, 10:36am says:

The way I did our train level (Rootcanal) Is by using a combination of scrolling textures, func_tracktrain\'s and trigger_push / hurts to create the Illusion of constant movement.

+1 vote     reply to comment
jkruse05
jkruse05 Oct 19 2007, 11:59am says:

How did you do the train level? I've been trying to do something like that for a while, but it always turns out crappy, your's looks great!

+1 vote     reply to comment
AgeNt_
AgeNt_ Aug 17 2007, 7:36pm says:

i got that but with a nvida 6200 on this computer. glad im getting a new computer next week. :D

+1 vote     reply to comment
Xyos212
Xyos212 Aug 17 2007, 9:47am says:

Source is actually still a very viable option for "next gen graphics". It renders static_props very easily without taking too much away from rendering budgets. HDR is an added lighting bonus, as well is shadow detail, and texture resolution.

Of course proper map optimization is essential to make sure it wont be running at like 25 FPS or lower, which is unacceptable.

Once the mod is done, we are going to pop in an old Pentium 4 2.93 GHZ and a Geforce 6800 GTS just to test and make sure it runs on a lower end machine. :)

+1 vote     reply to comment
AgeNt_
AgeNt_ Aug 17 2007, 9:40am says:

i had no clue source could reach the much level of detail. you guys must have super computers or sumthin

+1 vote     reply to comment
HaloStrike
HaloStrike Aug 13 2007, 5:57pm says:

Just checked the new screens. Looking great as always!

+1 vote     reply to comment
NSCXP2005
NSCXP2005 Aug 13 2007, 5:08pm says:

please can you keep single player in it aswell, That would be fantastic. The mod is looking great!!!!

+1 vote     reply to comment
RedWaffle
RedWaffle Aug 13 2007, 3:49pm says:

Singleplayer games are hard to come by. The mod I'm working on is singleplayer, but we may end up going multi.

+1 vote     reply to comment
Xyius
Xyius Aug 12 2007, 12:04pm says:

Neither me nor Xyos has ever played Killzone. We are more of Xbox people. Any similarities are mearly Coincidence. But thanks for the positive comments. :)

+1 vote     reply to comment
Ra!den
Ra!den Aug 12 2007, 6:29am says:

Killzone is a great game...i played it on PS2...so ...i think this mod will be good toooo...Hehe xD

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Developed By
Xyius
Contact
Send Message
Official Page
Helixmod.co.nr
Release Date
TBD
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Style
Genre
First Person Shooter
Theme
Fighter
Players
Multiplayer
Statistics
Rank
2,012 of 8,139
Visits
5,888 (9 today)
Last Update
1 year ago
Watchers
100 members
News
7