A historic-themed Rats project for multiple Source engine games. A half-conversion mod; Set in summarised 1980s theme, but with hints of previous decades to be a bit more realistic.

So far we've released for PVKII, BG2, and CSS; with future releases for CS:GO & No More Room In Hell.
5.3.3 has been released for testing, but only for CSS at the moment.

The aim of the project is to push Rats to the limit and add functionality to existing titles like the ones listed above. You may have seen servers in CSS that change gameplay and player models without needing to be an entirely separate game. That is the aim so you may enjoy many flavous of Rats in your favourite Source engine mods and games.

New features I would like to support in the maps:

  • Enemy AI: Roaches, Spiders, Cats. I already have an animated spider, now she just needs a little coding so she can feast on her victims.
  • New CTF and Territory gamemodes designed specifically for Rats environment; except for NMRIH. The downside of Rats maps in games has been the lack of tailored objectives, so I hope to introduce to you a new experience.
  • Better transportation and teleporters; Gliders, better ropes, mine carts, zip wires.

Currently the artwork is 80% finished. Just need to texture a few existing items, and fill the room with small props and junk. The rest of the work will be coding in the features. My original plan when I started was to have a Kitchen after The Bedroom, and think I will still proceed with that choice.
Let me know what you think. :)

If you like my work and would like to follow it you can subscribe to my profile on here or:

My Facebook page:
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It was torture and there was a one day delay because of it, but I managed to get the release out.
I'll have to follow up with another soon for bug fixes, but you can go ahead and start playing and giving feedback.
Download link:
Moddb.com

If you missed the previous article 2 days ago, here you go:
Moddb.com

And now for some images from this new build :)

New features
Skybox update.
Star Wars Snowspeeder :D
Star Wars Snowspeeder :D

Long over-due update

Long over-due update

News 4 comments

I've been away for awhile, but I had continued working on Rats 1985 well after going silent. Things happened, which I will explain. A release of the new...

Taking feedback + This weeks updates

Taking feedback + This weeks updates

News 3 comments

Before I get to the updates. The walls in the room need more on them for some personality. I had a little look at Ferris Bueller's room, and gave me fuel...

Rats 1985 - Design overhaul (need your feedback)

Rats 1985 - Design overhaul (need your feedback)

News 4 comments

Huge changes to the map have been made for version 5 in response to previous feedback.

Pirates :3

Pirates :3

News 4 comments

Hey guys. I haven't updated much in awhile because I've been extremely busy with my indie game 'Pirates'.

Add file RSS Files
Version 5.3.3 for CSS - Public test build

Version 5.3.3 for CSS - Public test build

Full Version 3 comments

This isn't a final/stable release, so minor bugs may exist.

Version 4.2 for PVK II

Version 4.2 for PVK II

Full Version

This is a packed BSP; All custom textures and models are already inside the BSP.

Version 4  BSP for CSS

Version 4 BSP for CSS

Full Version

This is the compiled map for Counter Strike; Source. This download does not include the custom textures, models, and sounds. You must also download that...

Version 4 - BSP for Battle Grounds 2

Version 4 - BSP for Battle Grounds 2

Full Version 2 comments

This is the compiled map for Battle Grounds 2. This download does not include the custom textures, models, and sounds. You must also download that to...

Version 4 - Custom Content Pack

Version 4 - Custom Content Pack

Full Version 3 comments

This is the RAR of all the custom models, textures, and sounds used. It has been uploaded separately from the BSP map itself....

Comments  (0 - 10 of 142)
Guest
Guest

Oh boy, this map would be so awesome in CS:GO. Hopefully you find some day the time to finish this great map up.

Reply Good karma Bad karma+1 vote
DIFTOW Creator
DIFTOW

Truthfully I'm really sick of Source engine.
I was considering continuing this map in the new Unreal Tournament, Unreal 4 engine. Making things run and still look good in Source is 10x more work.

Reply Good karma+1 vote
Guest
Guest

Where can I get the Nmrih version of this map?

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DIFTOW Creator
DIFTOW

I didn't release it yet. I had plans to, but became too busy with greater priorities and then forgot entirely. I'll release it as soon as I can. For now try the CSS 5.3.3 version to make sure it runs fine for you, cause that is basically what NMRIH will be using.

Reply Good karma+1 vote
TheOneMuffin
TheOneMuffin

Half Life 2 mod....

Can people read anymore?...

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DIFTOW Creator
DIFTOW

What are you on about?

Reply Good karma+6 votes
TheOneMuffin
TheOneMuffin

(buried)

Well there ARE separate sections for CSS and Half-Life 2 on Moddb.

And you for some reason put it in Half-Life 2...
And this is clearly a CSS mod...

Reply Good karma Bad karma-7 votes
DIFTOW Creator
DIFTOW

This profile was created before a "CSS mod" option existed.

"Can people read anymore?..."
IF you bothered to view the downloads section, you'd find a release for PVKII and Battle-Grounds 2. This is not a CSS mod.

Clearly you are a very unhappy person to come on here and vote down my comments as well as insult me by implying my reading comprehension is lacking;
When clearly it is yours that is lacking.
Go bother someone else, or better yet, do something more productive with your time.

Reply Good karma+7 votes
4423TR
4423TR

released jul14, 1985
wtf ?

Reply Good karma Bad karma+8 votes
Sionfel
Sionfel

The amount of detail in that video was stunning. You should be damn proud of yourself.

Reply Good karma Bad karma+3 votes
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