HELIX is a First person shooter source modification created by my brother Xyius (aka Exos212, akA Mr.Data :P), and me, Xyos212. Its emphysis on originality graphically is advanced source mapping, modeling, and texture art. Our goal is to make this look as realistic as possible, but still run at least at 40 FPS on an average machine. (HDR disabled will compensate alot of FPS problems for the low end machines)
The gameplay is still being drawn up as we create content. The setting, story, and weapons are all done (in concept) and ready for mapping/modeling, etc. So far gameplay will be as follows:
Round based, decent HP so it takes a bit to take an enemy down, Unique movement abilities to vary gameplay, and more little tweaks to the way you recover HP, deal damage, and destroy the enemy.
TO SEE THE STORY LINE VISIT OUR WEBSITE AND CLICK "STORY"
This is an abstract gameplay explination, and will be updated as we go along. Right now its a bit cumbersome to post progress on a continious basis and work on the mod, so updates will be about 3-4 days apart. (Best case scenario)
One big thing were going for in the mod is the results of you killing your enemy. Headshots will reward expoding heads (Think gibs with blood sprites spraying all over), exposions will cause bodies to, well.... explode :)
The basis of the mod revolves around realistic content, with alot of finess behind it.
All screenshots posted here are all WIP. They are all subject to change. We would appreciate any comments on them, as it will help the development to create the most realistic enviornments the source engine can handle.
Every screenshot (with the exception of the hands) will be shown in-game. No pre-rendered in XSI to make it look better than it is.
TO SEE MORE MEDIA AND TALK ABOUT IT ON THE FORUMS GO TO:
Helixmod.co.nr
6 comments by Xyius on Oct 19th, 2007 digg this super bookmark
After a bit of a break we are back to work on Helix. Since we did not have a true content update in awhile I have compiled a video of a fly through of the first four maps. This video doesn't just show you a section and then cut out to the next map. It flyies through the entire map boasting the mapping and detail put into each one. As of now we are currently developing two more maps. When the mod releases we hope to have 15-20 maps.
Also work has been increasing on not only the maps but Concepts of the second character model are being done. We hope you enjoy! To read more on Helix Mod or to see more content please visit..
Make sure to register on the NEW forums!
Here is the video.
YouTube Link: Here
Direct Download (Hi-res): Here

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What was that KillZone? They stole your storyline?!
NOOOO! WHY DID YOU MAKE THIS A MULTIPLAYER MOD!?
Multiplayer mods never work unless the community has been waiting for 4+ years, i.e. Insurgency. Only like 30 people are going to play for the first week, and during the fifth week there'll be like 3 people online at any given time. This is going to go down in flames, I can feel it :(
Please, for the love of all that is good, convert it to single player with a light multiplayer mode if we wanna LAN party with it :(
But it looks cool :) I'd just hate to see it as a multiplayer which is awesome but nobody knows about, hence nobody plays. Go advertise it, everyone! :D
awsomenesss :)
Thanks for the support guys! Not sure about the iron sights. But you never know. :p
i like the fact that it seems like its just 2 guys doin all the work ! thats cool but dont rush the texturing ;D
keep it up guys!
You guys are busting your asses on this.
I want to know if there will be iron-sights as well.
Good luck.
This looks and sounds very awesome! Will there be iron sights?
I think I might change the Lighting in "Undertaker" I will see what it looks like. :)
As for doing the coding first, we thought about that and decided it would be alot easier to do all the content first and THEN code. And I used those games to explain this as examples, It isn't going to be like those two games slapped together, alot of thought will go into the game play. :p
And we use XSI mod tool 4.2 to do the modeling. You can get it for free. :D
The map screens are really smooth :D
would you consider making this in to a single player exploit