A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Looks right I think.. That's just me.
OH GOD, HE'S NOT SURE
lol xD look very very very gooodd i think xD jk its good good work ;)
Hmm, though it is nice, I'm not entirely sure about the design.
u r such a negative nancy
So the red parts change with team colour? Nice work btw, although some parts look a little... thin, while the UNSC has a lot of big bulky stuff :P
This is just my opinion, but based on what I've played of Reach (LNoS, to be exact) I can't picture this as a UNSC dockyard akin to Anchor 9 or the structures in orbit around the station.
It looks more like something the Empire from Star Wars would make.
You must remember that in Long Night of Solace the shipyards built around Anchor 9 were actually frigate building yards. So those would be a good place to start for frigate/cruiser shipyard, but not the capital ship one.
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Sweet, sweet victory. We finally have orbital modules now.