A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Media RSS Feed Report media UNSC Berlin-class Frigate (view original)
UNSC Berlin-class Frigate
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V3LO
V3LO May 11 2012, 4:47pm says:

I loved Ringleader's version of this, but i don't think this version is really working that well.

+1 vote     reply to comment
CanadaMan7
CanadaMan7 May 11 2012, 4:54pm replied:

I'm confused how you could like one but not another.

I think Annihilater did a hell of a job with the texture, personally.

+3 votes     reply to comment
V3LO
V3LO May 11 2012, 5:29pm replied:

Ringleader's style is very unique, almost alien, but the ammount of detail he crams into every shape just works. This is one of his more alien designs, and so i feel the simplified mesh and dark colour scheme don't really work, as zero said on the other picture, the detail is all crammed under the armour, and the dark colour scheme means that stuff is all just hidden away while the rest of the ship is very visually basic.

Is this an optimised version of his original mesh, or a remodel?

+1 vote     reply to comment
CanadaMan7
CanadaMan7 May 11 2012, 5:55pm replied:

Optimized.

+1 vote     reply to comment
Bohme70
Bohme70 May 11 2012, 5:09pm replied:

I'd say it's perfect but heh... what do I know

+1 vote     reply to comment
macker8894
macker8894 May 11 2012, 5:14pm replied:

Ringleader's in HHF right?...well if I'm right then im guessing Homeworlds textures would be more detailed than SOASE textures :P...I think its an awesome job :)

+1 vote     reply to comment
V3LO
V3LO May 11 2012, 5:22pm replied:

No, he's ex HHF. And actually, i think SOTP uses higher res textures than we do.

+1 vote     reply to comment
CanadaMan7
CanadaMan7 May 11 2012, 5:27pm replied:

Yup, he's got his own project going.
And we're currently sitting at 5k tris with a 2048x texture for this particular ship.

+1 vote     reply to comment
880Zero
880Zero May 11 2012, 5:46pm replied:

We use 1024x1024 textures on most ships and only use 2048x2048 for the bigger ships.

+1 vote     reply to comment
Onearmy
Onearmy May 11 2012, 8:19pm replied:

I would have to agree

+1 vote     reply to comment
axis5
axis5 May 11 2012, 7:40pm says:

Well frankly I love it, detail for the sake of detail is pointless and busy. This design is simple and attractive, with just enough of those neat bits tucked here and there to keep visual interest. I say don't change a thing.

+1 vote     reply to comment
V3LO
V3LO May 12 2012, 9:34am replied:

Detail for the sake of detail is silly, yes, but polygon density and detail weighting are pretty proven concepts. Look at the midlothian, that's a great example of canon design that uses great detail weighting with large, flat areas and then denser visually busy areas further back and underneith.

+1 vote     reply to comment
MikeD130
MikeD130 May 11 2012, 7:54pm says:

not to be offensive but i really dont like it, but thats just my opinion.

0 votes     reply to comment
Geth_Prime
Geth_Prime May 11 2012, 8:04pm says:

So... Siege frigate right?

+2 votes     reply to comment
nooobie117
nooobie117 May 12 2012, 1:07pm says:

Like the other models: Awesome :D

+1 vote     reply to comment
lamenerd
lamenerd Jun 9 2012, 7:32am says:

almost sorta looks like a tengu on eve online

+1 vote     reply to comment
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Description

As a frigate that specializes in operating in atmosphere as a troop transport, the Berlin-class is more than capable of participating in fleet engagements should the need arise.

(Design by RingLeader)

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Type
Entertainment
Date
May 11th, 2012
Size
1920×1080
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