A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Phoenix-class is a relic of a ship from the start of the Human-Covenant war. It's occasionally refitted into a warship, as in the case of the Spirit of Fire, and primarily focuses on planetary invasions.
Really nice model! :D
sorry I have to reattach my jaw it just hit the floor. Will this replace the current Phoenix class or will this be the version we see in the rebellion release.
Might just be a capital ship.
Depending on when it's finished, it might be included in the upcoming patch.
This will replace the current Capital ship of the same name. It'll be patched in as soon as it's textured.
Well, holy cr*p on a cracker. You've even got the pods underneath the wings. Very nicely done.
So you plan to make a patches as soon as new ships come out to replace the placeholders?
Like that we will see our mod literally growing ship by ship.
Also, do you plan to put something more in the new patch?
Patch will include bug fixed, balances, and whatever new ships are ready.
Dat undercarriage.
Dat observation deck.
Dat...
Are the deck guns going to shoot in game?
Also will this replace both the Phoenix in capital ships and frigates right?
Unikraken 16hours 32mins ago replied:
This will replace the current Capital ship of the same name. It'll be patched in as soon as it's textured.
Read other comments before posting, might save u time
Love her, quite a lot...
I'm curious will the colony vessels currently launched be replaced with the Prefab base deployment dropships?