A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Phoenix-class is a relic of a ship from the start of the Human-Covenant war. It's occasionally refitted into a warship, as in the case of the Spirit of Fire, and primarily focuses on planetary invasions.
omg its almost 100% identical *gets starry eyed*
also... dat aft
We have limits on how detailed it can be, so we do our best with what we have.
For the constraints involved, Annihilater consistently nails it.
Absolutely, Canada.
compared to the placeholder, this thing is amazing, cant wait to use it
Agreed. Now my fleet will be beautiful.
Amazing! The amount of details seems fairly greater than the other ships!
Ill actually want to use this ship now, I hated spawning the older one
Finally something I won't regret using as one of my early capital ships!
Are the engines supposed to be octagonal? If not, surely you can sacrifice some polygons in the detail areas to add polygons to the engines.
SoaSE titans have less polygons than this ship. We're really pushing it to give you this much detail. Appreciate the beauty crammed into 10,000 polygons and be happy we exist.
Unikraken I love u
Wait wat
You guys should get a room ...... xD
Why was this ship allowed so much detail compared to all your others?
The real question is why isn't it?