A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Slipspace chargeup (1)
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Nathanius
Nathanius - - 2,305 comments

very pretty!

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Daxter304
Daxter304 - - 46 comments

I hate to criticize but I think that it should be different, even though it will be a little unfair. The Human ships should be unable to fire weapons as they head for jumps between planets so they can charge up slip space(phase) drives and when they reach edge, they jump, or if they are at edge, just normal charge up. The Covenant should be able to charge faster though b/c they are more advanced.

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Maxmaznz1
Maxmaznz1 - - 56 comments

The UNSC ships dont need much power to fire missiles or guns, their biggest use of energy (of their guns) is the MAC
even though the Covenant base their slip space drives off the Forerunners, their plamsa guns use alot of energy

over all its more of the calculations for the jump rather than the charging of the drive

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Dark_DELTA38
Dark_DELTA38 - - 394 comments

spam much. u posted this exact same message 2 pics in a row

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BladeRunner162
BladeRunner162 - - 314 comments

awsome, i was wondering, i just watched the video of this mod and at the end you saw a Halyon class cruiser, will that be in the mod aswell.
oh and do the frigetes and destroyers have mac guns aswell. in the books they do. cant wait for this mod to come out. awsome work.

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

yeah they have MACs. Don't worry.

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