A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Seraph (Retexture)
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JVS_36
JVS_36

Great job. i have three questions if you dont mind. A) is this the fighter or bomber B) what will be its counterpart and C) do the shields look similar to the ones on Halo Reach?

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WarlordAvatar
WarlordAvatar

Their is both a fighter and bomber version in the beta XD

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Elite222
Elite222

I'd make the Space Banshee the fighter and the Seraph the bomber

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WarlordAvatar
WarlordAvatar

Yes that is a good idea but a banshee woul stand know chance against a longsword so it would be kind of useless unless you hand a hell of a lot of them lol XD

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Daxter304
Daxter304

I saw the space banshee and was like "Really...So uncreative". Make seraphs the fighters as they're MEANT to be and then make your own bombers, something that derives from the seraph design but distinct enough to be a separate design.

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blonco
blonco

you're right about the space banshee, the seraph should be the fighter and a torpedo phantom, like in halo reach, for the bomber.

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dan720
dan720

@Elite222: exactly what i was thinking.

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New seraph texture

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