A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Super-MAC station "Haifa" is in geosynchronous orbit above the city of the same name on the UNSC colony of New Jerusalem (circa 2543).
Later on in the war, the marines occupying it suffered a complete and total defeat at the hands of the covenant.
nice
I want to make donuts out of your covy ships all day with these things
Are those three rings a shipyard of some sort?
Those are the interior sections, like the level Cairo Station at the beginning of Halo 2's campaign.
He's talking about the shipyards in the distance
It's very dark. Is this normal for in-game lighting?
that...is...awesome! =D
Ah, what I like is how it looks like space.
I don't remember if you guys have answered this, but do these sexy ladies have a cannon fire rate?
Yes, they definitely have a fire rate like a cannon.
Oh wait, did you mean canon?
what was the rate of fire on these things..... something about 4 seconds
5 seconds minimum, 1 shot kill. it has enough kinetic energy to go straight through the 1st and 2nd ship, completely destroying them and cripple a 3rd.
I know moving parts are very difficult to make, but when every thing is done, if you just so happen to make some particle effects for this thing, I would probably cry with joy.
You guys got your smoothing maps messed up again.
nice!
Quick question... What is the rate of fire for that thing? Like once ever 7 seconds? 13 Seconds?
did you not read? Warjunkie says it's 5 seconds MINIMUM.
No i didn't read and thank you for answering and looking like a jerk.
maybe a little lighter on the windows? other then that it looks gret!