A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
I approve. (And that's all that matters :3)
Keep in mind that "Crystal" as a resource will be replaced with something that, as of yet, is unrevealed. So expect the Crystal Asteroid to be replaced soon.
so no Crystals, i'm ok with that.
how about Irridium?
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Even the least noticed orbital modules get some stage time.