A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Quick S-MAC retexture (view original)
Quick S-MAC retexture
embed
share
view previous
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
ghost_of_ra
ghost_of_ra - - 28 comments

I like it, very nice compared to the old one.

Reply Good karma Bad karma+1 vote
chakotay02
chakotay02 - - 591 comments

I like it, but she's a little devoid of color.

Reply Good karma Bad karma+1 vote
Sierra-Leader
Sierra-Leader - - 3,713 comments

LOVE IT LOVE IT LOVE IT

Reply Good karma Bad karma+1 vote
CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Thanks guys! This is my first time creating textures on my own, so I can refine these as I go along.

Reply Good karma+1 vote
overlordjebus
overlordjebus - - 158 comments

For a first texture, well done.

We at HHF are strugging to find a texturer.

Reply Good karma Bad karma+1 vote
CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Thanks OverlordJebus, hope you guys manage to get ahold of one.

Reply Good karma+1 vote
BladeRunner162
BladeRunner162 - - 314 comments

I hope this things more powerfull than the gauss defence platform, i hope 1 shot could destroy a frigete or something.

could you plz make another video to show us the lastest ships and models. that would be awsome. cant wait for this to come out.

Reply Good karma Bad karma+1 vote
CommanderDG
CommanderDG - - 1,389 comments

Well that the thing those gun were made to shoot the BIG ship. The problem is the smaller ship were able to get close enough then they destroying it by shooting because the gun is unable to following it enough fast Or you just drop troop on it to destroy it from the inside. Look in the first mission of halo2 and the book.:)

You gonna need smaller defense to destroy frigate and stuff like that but this baby will kick cruiser and capital ship.

Reply Good karma Bad karma+1 vote
Dark_DELTA38
Dark_DELTA38 - - 394 comments

better it destroy capital because then it would be realistic for halo and launch fighters and bombers if you gonna get rid of the hangers.... i mean something has to launch fighters and bombers...right?, needs a bit more grey and silver hue.. but other wise it is awsome

Reply Good karma Bad karma+1 vote
Basilisk2
Basilisk2 - - 20 comments

looks amazing. btw, the UNSC used its repair vessels as makeshift shields for things like that, but adding hanger bays would be a nice touch to it too

and about the fire power, it has a 300 meter long, 30 meter thick projectile going damn near light speed. that better kill a covi cap, or at least put it at a sliver of health. and to compinsate that, make them fire really, really slowly.

Reply Good karma Bad karma+1 vote
FredLed
FredLed - - 254 comments

that wouldnt be canon though,because the SMACs at earth were able to achieve reload and reacharge times of -15 sseconds

Reply Good karma Bad karma+1 vote
WarJunkie
WarJunkie - - 293 comments

actually if u read the books the SMACs on reach could reload every 5 seconds because of the ground based generators.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Let me know what you guys think of this in comparison to the old one. The Phoenix class retexture is next on my to-do list