A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Plasma Turret
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ChaoticNeutral
ChaoticNeutral - - 403 comments

It can still rip UNSC ships a new one right?

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Well, true. But only if the ships jumped straight into them or something. They can be easily taken out by any long range MAC shots.

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LordGrantus
LordGrantus - - 352 comments

Sounds good

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Lupus_of_nox_noctis
Lupus_of_nox_noctis - - 1,088 comments

I am assuming the covenent will have increased Tactical cap(or research). As you stated "this defensive turret depends on having a great number of them and has quite poor range."

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

Nope, both of these platform just take up very little tactical slots. Things like the Haven and the Nest take up quite a bit.

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WarCrime342
WarCrime342 - - 105 comments

I like how these Covenant turrets really work. Definitely some advantages and disadvantages. You're doing an absolute fine job. I hope to see more content soon.

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148867
148867 - - 43 comments

Haven? Nest? I apologise if I missed those somewhere, but are they UNSC or Covenant?

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CanadaMan7 Author
CanadaMan7 - - 2,586 comments

You haven't seen the Nest yet (its a Hangar/Turret Mix), but the Haven is the Covenant Starbase.

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148867
148867 - - 43 comments

I haven't seen Nest yet. I'm gonna take a look now.

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Description

Automated Covenant defenses that unleash fury as soon as a ship comes into its limited range. Nearly the polar opposite of the SMAC platform, this defensive turret depends on having a great number of them and has quite poor range.