A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
On Approach
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Unikraken Creator
Unikraken Apr 27 2013, 1:25am says:

This completes the UNSC fleet. Expect a patch here relatively soon. There are some bits and pieces that we're still finishing up coding-wise, but I promise you'll get to fly these bad boys here soon enough.

+14 votes   reply to comment
Mastafroggy Apr 27 2013, 1:26am replied:

this is to epic Unikraken!

+3 votes     reply to comment
CanadaMan7 Author
CanadaMan7 Apr 27 2013, 1:31am replied:

Somehow that misused "to" goes with Bush's face.

Anyways, expect a patch soon while we tidy up the buildings.

+6 votes   reply to comment
blargtroll Apr 27 2013, 3:34pm replied:

o_0 It Does...Even more so with the face...

-4 votes     reply to comment
jashinbiebeh Apr 27 2013, 6:55am replied:

So, when will you be releasing the entire mo... im just joking.
How far are you guy in with the covenant?
I can't wait to play as them.

+5 votes     reply to comment
Unikraken Creator
Unikraken Apr 27 2013, 12:52pm replied:

You got me.

+1 vote   reply to comment
-Defender0- Apr 27 2013, 1:13pm replied:

By the time it is 2552, you will definitely have the covenant release, i can assure you of that.

+8 votes     reply to comment
Roverd90 Apr 30 2013, 1:58am replied:

How exactly do you apply the patches to the content I already have on my comp? ;o

+1 vote     reply to comment
Shockmatter Apr 27 2013, 1:41am says:


+1 vote     reply to comment
KhevaKins Apr 27 2013, 2:06am says:

Are the buildings being finished before the patch or not? Don't most of them only need to be textured?

+1 vote     reply to comment
Unikraken Creator
Unikraken Apr 27 2013, 2:27am replied:

Only? That's the most time consuming part. Buildings will be patched in later, or will be released along with the Covenant fleet.

+2 votes   reply to comment
Faced Apr 27 2013, 6:50am replied:

Buildings = Not that important, however Ships = Most pain-seeking important part of them all

+1 vote     reply to comment
starfox37 Apr 27 2013, 2:31am says:

This is Starbuck, Hot dog take the left! Chuckles go right! Everyone else follow me strait up the gut!

+3 votes     reply to comment
VWV Apr 27 2013, 7:26am says:

Ehi guys, did you fix the engine trails?
If i correctly remember there were some trails of a smaller size than the engine itself, in the first versions...

+2 votes     reply to comment
ScubaSteve3465 May 7 2013, 8:19am replied:

Can anyone answer this?

+1 vote     reply to comment
Spetsnaz_Reaper Apr 27 2013, 9:06am says:

This is really great. Now to watch those Epic space battles when my UNSC Sabre's & Longsword's intercept the Covenant and test to see if human wit and courage prevails against Alien cunning and aggression!

+4 votes     reply to comment
Guest Apr 29 2013, 7:55am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


The squadron of Sabre's guarding Reach's orbital space are scrambled to deal with a potential hijacking situation aboard the UN Hastings, with orders to cripple the ship if the insurgents gain control of the bridge.

Image Details
Apr 27th, 2013
Embed Thumb
Report Abuse
Report media
Add Media
Members only