A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Sins of the Prophets is back in the game, and it looks and plays better than ever before thanks to a Rebellion switch and some time of radio silence due to heavy coding.
Take a peek at the new M58 Archer Missile's model though, finally replacing the old vanilla one we've been using forever. It uses a slightly conservative missile design, and it doesn't take a far stretch of the imagination to see the evolution of Von Braun's work up to this modern-era computer guided weapon. Shout out to Zero of HHF for the model.
My my.. that's quite the sight to behold.
this is beautiful and a sight to behold, but id like to be able to see it more. kinda hard to see this when your ships MACS just destroy EVERYTHING. i don't want the macs nerfed, i just want there to be an actual "Authorize MAC Cannons" button on the ship GUI. that way if you want to go into battle with just missiles and guns, you can do that without your macs demolishing everything. I'm a fan of large beautiful battles with missiles and bullets everywhere. the macs ruin that if you cant get your ships to stop shooting them