A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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October Sky
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Geth_Prime Sep 2 2013, 4:08pm says:

Very nice piece of ordinance we got here.

+6 votes     reply to comment
Grand_Admiral_Faie Sep 2 2013, 5:02pm says:

More explosives? You just made my day!

+2 votes     reply to comment
.JAS Sep 2 2013, 6:27pm says:

This image is just stunning.

+3 votes     reply to comment
880Zero Sep 2 2013, 10:50pm says:

Do team colors not work on particles?

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Dhoulmegus Sep 7 2013, 1:22pm replied:


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Sins of the Prophets is back in the game, and it looks and plays better than ever before thanks to a Rebellion switch and some time of radio silence due to heavy coding.

Take a peek at the new M58 Archer Missile's model though, finally replacing the old vanilla one we've been using forever. It uses a slightly conservative missile design, and it doesn't take a far stretch of the imagination to see the evolution of Von Braun's work up to this modern-era computer guided weapon. Shout out to Zero of HHF for the model.

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Sep 2nd, 2013
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