A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The visual update by Annihilater of our aging Longsword model/texture. It clocks in at a surprisingly low 291 triangles.
That far off rushing noise you hear is the sound of a thousand nerds *******.
Was I really that loud?
Yes. Just yes.
If had one critique, it would be that the tail seems a tad too long. But that's just me splitting hairs; it's a good, clean render.
Take note that Anni has said these are the Halo 3 variant.
The Longsword fighter is a very long craft (suprise), which is why it's so controversial about how they fit in the hangar of the Pillar of Autumn in Halo: CE
...perfect!
This one was badly needed.
What you had in the last version was not as good as your awesome ships.
Yep. Hence this post.
Can't wait to see the texture for this.
:D That is all.
To bad they don't have enough punch to take out a Covenant Assault Carrier.
Hundreds of them would probably give the AC a run for its money
By far my favorite Halo universe vehicle.