A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Report content Covenant Omen-class Frigate (view original)
Covenant Omen-class Frigate
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Comments
Nanoelite001

Noice

Reply Good karma Bad karma+2 votes
Spartan-B228
Spartan-B228

Very nice.

Reply Good karma Bad karma+2 votes
Inderezzed
Inderezzed

me likes.

Reply Good karma Bad karma+2 votes
blad3mastr
blad3mastr

Love the new ship! gotta ask though, what role is it gonna play? Assault? Support?

Reply Good karma Bad karma+1 vote
CanadaMan7 Author
CanadaMan7

This is the new light frigate for the Covenant.

Reply Good karma+2 votes
XtremeRoflcopter
XtremeRoflcopter

Seems a bit ... dull for a covie frigate... like there is no shine in the metals at all which is accustomed to all covie warships except for ones that are stealth ships but that could just be me. And before this gets down karma'd into oblivion im sure they like it when someone doesn't just kiss their ***** and can offer a bit of criticism for them to work on.

Reply Good karma Bad karma+1 vote
CanadaMan7 Author
CanadaMan7

I'll see about increasing the reflective-ness of the texture.

Reply Good karma+1 vote
XtremeRoflcopter
XtremeRoflcopter

Yeah because i keep thinking of the covenant liking to have their ships shining brightly just like their plasma weapons but this is more of a gunmetal grey feeling (if that is a feeling)

Reply Good karma Bad karma+1 vote
880Zero
880Zero

The gloss texture was pretty white, so it should be pretty glossy. At least in HW2, it has a pretty good shine. Can't get much more white than white. :P Unless for some reason, SoaSE renderes spec/light/gloss maps differently and I had the specular map mixed up with the gloss map.

I've also noticed that in some places in SoaSE, there isn't much light, and I think that's what happened here. The AC looks pretty shiny though, so I'm just going to assume I got the two maps backwards.

Media.moddb.com
As you can see here, same textures, just a different game.

Reply Good karma Bad karma+2 votes
XtremeRoflcopter
XtremeRoflcopter

I don't know if I like those textures.. maybe its just me but i don't go for the reflective-ness as much as I do for them just being shiney. Kinda like freshly polished silver I guess. Maybe I'm just being over critical but thats the impression the covenant always gave me when i looked at their fleet ships.

Reply Good karma Bad karma+1 vote
880Zero
880Zero

In game engines such as HW2 and SoaSE, reflective maps are near impossible to do without faking it with cube maps. Bungie made their ships shiny and cool looking because they built their own engine and have a very different set of shaders. For instance, most Covenant vehicles reflect green in direct light, while their color is purple. If I could do that, instead of white it would be a crimson or green. However, that's just not possible. I assure you, they are glossy and shiny, but they are not reflective.

Reply Good karma Bad karma+2 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Description

Sporting a sleek new redesign by The Didact, it also is the first work of Zero for SotP. That being said, both SotP and HHF will share the same Covenant assets.

Details
Date
Size
1920×1080
Options
URL
Embed
Embed Thumb
Share
Feed
RSS feed