A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series. The sides will be the UNSC and the Covenant with the forerunners/sentinels and the flood acting as non-playable factions. The custom created maps will revolve around the destruction/detonation of the Halos depending on your faction while the original maps will have the feel of Sins but with Halo flavor.
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The first model that I've put ingame that I've received from Halo: Homefront, this one isn't a combat role but it does add more immersion than using a default constructor.
Thanks HHF
What exactly is this picture showing?
ah its the covenant construction ship building a metal extractor
Its spraying some nanites to form a metal extractor.
so will we get to see the unsc constructor next?
ow i like the purple