A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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A Giant Approaches
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shinigami40297
shinigami40297 Sep 25 2012, 11:45pm says:

that is a very nice slipspace effect. Kudos to whoever on your team made it. The supercarrier also looks fantastic.

+22 votes     reply to comment
Golly
Golly Sep 26 2012, 9:23am replied:

You can thank Dhoulmegus for most/all of the particle effects in SoTP.

+5 votes     reply to comment
CanadaMan7
CanadaMan7 Sep 26 2012, 3:48pm replied:

Indeed. He's incredibly talented.

+5 votes     reply to comment
UNSC_SCOUT
UNSC_SCOUT Sep 26 2012, 12:33am says:

Sweet. No im going to send my ships back and forth just to watch this.

+4 votes     reply to comment
rkraptor70
rkraptor70 Sep 26 2012, 12:56am says:

Have you guys considered making a live-action movie/webseries with this models? I think Microsoft might seriously consider supporting you if they see the quality of this models and texture's.

Just a thought.

+2 votes     reply to comment
V3LO
V3LO Sep 26 2012, 2:44am replied:

Why would a bunch of modders who live no where near each other make a live action series?

+2 votes     reply to comment
spartan-G257
spartan-G257 Sep 26 2012, 5:59am replied:

How about instead of live action how about CGI you've already got most of the resources for the ships

+2 votes     reply to comment
Emberblaque
Emberblaque Sep 26 2012, 6:36am replied:

I'm afraid that's a very unrealistic request.

Very different skills, films and games require. Much effort, this would be. Very lazy, we are.

IMO the most sensible course would be to donate the models to the community, but that's all between Canada and Annihilater. With Microsoft's attitude, we should be sharing and caring, yet from what I understand the Halo modding community is notoriously rife with hoarders and cutthroats, mostly guarding assets that Microsoft legally has intellectual property rights over. I think our ModDB company is a member of some group that agrees to share assets however, and I know we've made trades and gifted models in the past on a case-by-case basis.

But I wonder if his unparalleled quality would stagnate the selection of Halo ship models. :) No one would need to compete anymore.

+3 votes     reply to comment
spartan-G257
spartan-G257 Sep 26 2012, 12:31pm replied:

your probably right with that last bit

and space combat for halo wars would be more like HHF than SotP but yeah they shot that one in the head

i like the joke "Any sentence where the words Microsoft and support are both present is a joke."

+3 votes     reply to comment
Unikraken
Unikraken Sep 26 2012, 1:08pm replied:

After we release the full mod we intend on convincing Anni to allow open access to all the models and assets he's created. Anything Canada and I have control over will definitely be open and share-able.

+4 votes     reply to comment
spartan-G257
spartan-G257 Sep 26 2012, 1:45pm replied:

Like the Smac platforms around the planet

0 votes     reply to comment
Emberblaque
Emberblaque Sep 27 2012, 6:39pm replied:

Excellent!

+1 vote     reply to comment
Emberblaque
Emberblaque Sep 26 2012, 6:24am replied:

Any sentence where the words Microsoft and support are both present is a joke. They might seriously consider a cease and desist order after realizing the cash cow they shot in the head by omitting space combat from Halo Wars.

Sorry I'm being a Negative Nancy.

On a positive note, there's always Helljumper if you dig some fan-made Halo live-action with pretty good production value (but IMO a bit of poor acting and a creator with a self-important vibe.) Forward Unto Dawn begins on October 5th as well.

+2 votes     reply to comment
Golly
Golly Sep 26 2012, 9:24am replied:

I doubt space combat could be easily be implemented on a console-only game. At least it wouldn't be anything like Sins.

0 votes     reply to comment
Emberblaque
Emberblaque Sep 26 2012, 7:53pm replied:

Certainly. But that would entail Microsoft further developing the franchise on PC. Halo sells too many Xboxes for that. Even the Halo 2 PC release was a ploy to market Vista IMO.

+1 vote     reply to comment
Golly
Golly Sep 27 2012, 12:02pm replied:

As long as Microsoft doesn't try to pull what NBC did with the BSG mods then I'm not too fussed about no support.

0 votes     reply to comment
Unikraken
Unikraken Sep 27 2012, 7:29pm replied:

We'll go underground if that happens. We'll release this mod no matter what.

+7 votes     reply to comment
spartan-G257
spartan-G257 Sep 28 2012, 6:40am replied:

i guess that means i will eventually be playing it :)
but then again there is the possibility i wont be able to download it or you wont put it out for public but still released it

0 votes     reply to comment
CanadaMan7
CanadaMan7 Sep 28 2012, 3:24pm replied:

You better believe this will end up on The Pirate Bay if worse comes to worst.

+8 votes     reply to comment
Hotshot823
Hotshot823 Sep 26 2012, 12:58am says:

It looks like you took the effect straight out of halo legends good job its amazing :)

+1 vote     reply to comment
rkraptor70
rkraptor70 Sep 26 2012, 1:04am says:

And next time can you take a screeshot near the sun? I can barely see the ship let alone the details..

-4 votes     reply to comment
james340
james340 Sep 27 2012, 1:53pm says:

wow. friggin' sweet!

+1 vote     reply to comment
GodofDarkness
GodofDarkness Sep 27 2012, 7:38pm says:

is that the UNSC infinity

-1 votes     reply to comment
Unikraken
Unikraken Sep 27 2012, 8:03pm replied:

No, this is a supercarrier constructed prior to the creation of the UNSC Infinity.

+2 votes     reply to comment
spartan-G257
spartan-G257 Sep 28 2012, 6:42am replied:

im gonna name mine trafalgar

0 votes     reply to comment
Golly
Golly Sep 28 2012, 3:23pm replied:

Likewise, always had a fascination with the Trafalgar. Something of a metaphor for the entire UNSC at that time.

0 votes     reply to comment
spartan-G257
spartan-G257 Sep 30 2012, 11:44am replied:

Definately

0 votes     reply to comment
Golly
Golly Sep 28 2012, 3:36am says:

I believe that's what happened to the Nexus BSG mod, they had to stop developing it though. Shame, it had potential.

0 votes     reply to comment
Unikraken
Unikraken Sep 28 2012, 9:05am replied:

**** NBC.

+2 votes     reply to comment
Golly
Golly Sep 28 2012, 11:06am replied:

I can understand their reasoning behind it. They themselves had released a BSG game and didn't want competition. Still not a nice thing to do though.

0 votes     reply to comment
G-nome
G-nome Sep 29 2012, 6:14pm says:

Thank you Dhoulmegus!

+2 votes     reply to comment
starfox37
starfox37 Sep 30 2012, 3:33pm says:

As a CGI modeler myself I tip my hat to you. This beauty is both creative, New and yet UNSC to the core. Also, if I may suggest, show this ship exiting Slip space instead of entering it. That would be even more Epic.

+3 votes     reply to comment
Unikraken
Unikraken Sep 30 2012, 8:00pm replied:

How about a video of it jumping?

+4 votes     reply to comment
starfox37
starfox37 Oct 1 2012, 10:05pm replied:

That would be really cool too, especially if you had it finish the jump and did a special FX for the jump (that probably wouldn't be in game) but still sound cool.

+1 vote     reply to comment
Unikraken
Unikraken Oct 2 2012, 1:36am replied:

It's up already. :)

+1 vote     reply to comment
Vlad12
Vlad12 Oct 15 2012, 6:19pm says:

OH. MY. *******. GOD. DAYUM.

+1 vote     reply to comment
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Description

The Covenant will finally know fear.

Also, take in those sweet, sweet slipspace effects.

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Date
Sep 25th, 2012
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