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Three new ship designs, 1 new concept, and 1 new comic. How could you resist?

Posted by NinjaTheory on Jul 10th, 2008 digg this super bookmark


Hey! I know it's been a while, but a few of our team members have been going on summer vacations so it's been difficult to coordinate an update (mostly because I'm a lazy bastard) But, lo and behold, we have another update for you guys. Feel special.

KRAKOOM!!

What's that sound?? UNSC ships exploding into existence!!! Who needs slipspace when you can explosively translocate like space ninjas? NOONE, that's who!!! So Velo's been working overtime (too bad he doesn't get paid) on some new ships. First he makes them.....posts them in the trusted area on our forums.....we all complain about whatever nuance we dislike.....he takes them back.....fixes them.....and repeat. You'd be surprised at the quality of the stuff we turn away. But that's not my point. My point is here are 3 new ship designs!!!


(Click image for larger view)


(Click image for larger view)


(Click image for larger view)



All Your Base Are Belong To Us

It's been a while since we last showed any concept art in an update. *checks* omg it's been over 6 months....So to make up for the fact Ringleader is getting no love, here is some artwork of a Covenant Capital Ship above what appears to be a human colony. Glassing the planet? or exploding into existence? You decide.


(Click image for larger view)


"This is not WarCraft in space. Its much more sophisticated!"

As promised, KrAzY has dished out an awesome comic from his series Digital Gambit for Halo: Homefront. My only problem with it is that he didn't put Halo: Homefront anywhere.....damn him. Check out all his work at Dgcomic.info. I present to you, 'Selected' by M. Luck.


(click image for full view)
Comments
MaCasky
MaCasky Jul 10 2008, 10:15pm says:

Ive been cravening some HHF updates!!!
every thing looks great! im really likeing the wolf clad model!

+1 vote     reply to comment
Nathanius
Nathanius Jul 11 2008, 2:34am says:

I'm looking forward to this one, i'e not been able to get any HW2 mods to work yet though... something to do with the big files being ignored for no reason~ anywho, here's hoping!

+1 vote     reply to comment
Star2Scream
Star2Scream Jul 11 2008, 2:40am replied:

I believe that's down to having to alter the shortcut file to run the specific mod, you have to add something like "override.BIGfile" to the directory of the shortcut, and tell it which mod to run...I can't exactly remember it, although i'm sure someone else will ^^

+1 vote     reply to comment
NinjaTheory
NinjaTheory Jul 11 2008, 3:00am replied:

its actually ' -mod [big filename].big' added to the target line of the shortcut

example: (my shortcut to the current HHF build)

"C:\Program Files (x86)\Sierra\Homeworld2\Bin\Release\ Homeworld2.exe" -mod HHFalpha0011.big -debug -luatrace -windowed -w 1024 -h 768

I prefer windowed mode because you can get higher-resolution displays than relying on the ingame options

+2 votes     reply to comment
Pvt.B
Pvt.B Jul 11 2008, 9:57am says:

I have got to say that the looks of thoose ships make me proud to be human ^^

+1 vote     reply to comment
Godwin
Godwin Jul 25 2008, 11:51am says:

That drawing is pretty awesome.

+1 vote     reply to comment
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