Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
For whoever said "I don't get why mods don't make custom UIs," I blame you for this. Honestly, it has been a long time coming, but seriously. Go die for making me stay up so late finishing this. All in one day's work.
The idea behind our UI has always been a holographic look. I personally went with a lighter background so you can see through the UI easier. I don't know about everyone else, but I like seeing everything, and sometimes the old UI was just cumbersome. Now it's a window of informational goodness.
Some of the stuff, like the taskbar buttons and some of the build/research/launch stuff is either hard coded, or I haven't found it yet. It's pretty much finished, but I would still consider this a WIP.
I love the marthon she is nice.
My favorite UNSC ship. :)
That Marathon is just lovely.
In this photo it has a hell lot of subsystems.
Subsystems make it manlier.
Unrelated, but I like your avatar.
I didn't know there was such a thing as Serket Laboratories.
That looks like a bad-*** version of the Marathon cruiser.
Oh, it definitely is.
Is the MAC muzzle shielded on Left and Right? That looks awesome! But I wish... nah, It's perfect in every way :)