Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
The Kopis is a longsword variant with more engine power and a large suite of sensors and comms equipment where the Longsword would normally house munitions. It acts as a fleet out-rider, scout and light interceptor, able to literally snipe enemy fighter craft with it's large railgun.
Jun will be pleased :)
so this rail gun, what kind of range are we talking?
I'm unsure what it currently is in game, but longer than other fighters. If they see fighters approaching your fleet, they'll be able to harrass them from a distance and probably out-run them too, until your own fighters arrive to clean them up.
Awesome, can't wait till I can play with it, already got a few sneaky little tactics I want to try out :)