Reanimated LD Weapons using BrussTrigger's Scientist Viewmodel Arms Texture and MTB's Blue Shift Rig
This another one of my submissions that involves using the LD models. This is MTB's LD Reanimations pack. Thanks to the Blue Shift arms rig, I can decompile these models easily without rigging them myself. But since I also want to add BrussTrigger's arms from the Revised Low Definition Pack, I have to painfully edit the sleeves and the textures in Blender for all the weapon models. Since the Echoes mod itself has edited weapons sounds, I also did the same thing by using sounds from the Overhaul mod, Brutal Half-Life, MMod, M9K addon for Gmod, and more. As for the SciGun I also added, I have to add a separate pump sound to it since the sound, scock.wav is muted in the MTB reanimation. I also made some model and texture edits along the way based on BrussTrigger's Fixed HL1 Weapons and LIL-PIF's Reanimation.
If you don't like some of my edits, I did make a version of the regular reanimated LD weapons without my edited sounds and my own edits to the V_Models besides the arms, and the included source files for it. I did have to edit the top sleeve with its own unique texture from the BrussTrigger arms which is time-consuming, but worth it.
Like this submission? Check out my other two big packs for Echoes:
Echoes Low Definition: Further Improvements Pack
Echoes: Patched Observation Pack
Gamebanana Mirror
UPDATE: Added in Vanilla LD Reanimations of the V_Models and HL1 sounds.
#### yeah!
I don't know if you'll see this, but I NEED those amazing edited weapons you made on the original MTB Bshift, Gearbox and HEV arms and animations.