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Half-Life 2: The Rebellion
Please Note: None Of The Following Is Official & Is Subject To Change. This is simply a preview & a result of the Development meeting held on 3rd November 2005.

(Level 1) mw_labs_1

You are summoned by rebel soldiers to help them protect themselves against the combine attacks.
Unfortunatly, too late. The base is attacked soon after your arrival.
You make your escape, met by combine police, combine soldiers and a gunship.
As the combine scale down walls, you avoid fire from the dropship behind.
Entering a canal system you find an open sewer, upon entrance you fall into water, where the level loads.

(Level 2) mw_underground_1

You surface in a trainstation water feature. A train waits at the platform, crossing the tracks, you climb onboard.
The train moves off, seemingly exiting the city. As rolling countryside surrounds you there is a huge explosion and the train slams to a hault.
The doors slide open to reveal combine soldiers surrounding the train.
You fight your way out and contineu up the tracks.
After a few moments, dropships appear on the horison, first one, then four more. Combine elite rush over the hill infront of you, armed with stunsticks and huge amounts of armour. Beaten down, you pass out.

(Level 3) mw_citadel_1

You wake up in an empty torture room, no combine in sight.
You hear a woman scream for help, before the load screech of a zombie filles the halls.
Beating open the door you walk out into the empty citadel.
Dead combine line the floors.
Fighting your way through zombies down to the ground, you are met but more combine. This time they do not attack.
A master combine confronts you for help, asking you to re-enter the citadel.
You make a choice, help him or kill him. Make your choice.

©MW Mapping 2005.

Any futher information will be updated here:
www.hl2rebellion.tk

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TKAzA
TKAzA - - 3,154 comments

Archived

This mod has been deemed “dead” or inactive.
If this is your mod and you would like this reversed please, send me a pm and we will re activate the mod.

Regards
TKAzA

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Reverb77
Reverb77 - - 218 comments

this mod is dead, isn't it? 16 months without updates ... that's quite a while

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Frank2
Frank2 - - 23 comments

This mod look great the chapter 3 part of kill him or let him live look a bit like the near end of Killer 7.

Good Luck with your mod

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Rendezvous Creator
Rendezvous - - 7 comments

Currently complete maps:
Level 1 - mw_labs

Currently in development:
Level 2 - mw_underground
Level 3 - mw_citadel
Level 4 - mw_city**

Level 2 mapping is 50% complete. Scenery is complete upto the point of current development. NPC animation is currently under development.

Level 3 - mw_citadel is being worked on by RaVager.

Level 4 - mw_city** currently being worked on by myself. The storyline for this level has not been released as of yet.

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Rendezvous Creator
Rendezvous - - 7 comments

So far, HL2:R is continuing slowly, although we are expecting a new member for the team very soon.
Work continues on the dual story-line as we have overcome problems which initially held us back.
A meeting of the team will be held this wednesday, when i will announce the storyline to the team.

RELEASES:

The mod will be released in 3 sections.
Beta 1
Beta 2

Final

Beta 1 will be the first storyline, completed as far as possible.

Beta 2 will be the second storyline completed as far as possible.

Final will be the two, combined to make the full mod.

Beta 1 will be released in a few weeks time if all goes to plan.

-Rendezvous

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Bob00100
Bob00100 - - 28 comments

Sounds great, i always wanted to play as the citizens/rebels.

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