You can fix the rock texture at mountains, because these ones are looking strange for me. Maybe resize texture at X,Y= 0.45? But this is only my sugestion ;)
This is a problem, which also is common in my work. I can't atand those rock textures, because I can't find any decent transition for them, though I should analyse ep2 maps a bit more :/
Anyway, good mapping, but Morgan is right, you should polish those mountains a bit more ;)
I may add some more trees to break it up a bit... agree it's repetitive though... some vertical dragging of the displacements can often help. Not sure resizing will help as they tend to look distorted.
You can fix the rock texture at mountains, because these ones are looking strange for me. Maybe resize texture at X,Y= 0.45? But this is only my sugestion ;)
This is a problem, which also is common in my work. I can't atand those rock textures, because I can't find any decent transition for them, though I should analyse ep2 maps a bit more :/
Anyway, good mapping, but Morgan is right, you should polish those mountains a bit more ;)
I may add some more trees to break it up a bit... agree it's repetitive though... some vertical dragging of the displacements can often help. Not sure resizing will help as they tend to look distorted.
rock cluster props can break up the repetitiveness of the cliff texture
Oooh what a good idea! Thanks!