White Weapons Fix
Apr 12, 2009 Patch 11 commentsA patch that should fix the bug with the Untextured Weapons in the game. Thanks to DylanoMotion (Tony)

Grand Theft Auto BioHazard Alert its a Free Total Conversion mod for Grand Theft Auto San Andreas that convert SA in a survival horror game based in Resident Evil Movies games.
A virus called T-virus escaped from the Umbrella Corporation in a city called Raccoon City. In about some ours the city started to feel the panic of the dead. T-Virus begun to infect the entire population of the city, turning people into something that are not dead or alive.
Various groups of survivors roam the city, until one of these groups faces Alice. Together, they survived the horrors of Racoon City and got free of the nuclear explosion, with a small cost: Alice life.
Isaacs helped Alice to stay her alive. They thought that they eliminated the virus, but they didn’t.
After some days the infection started to appear again, in weeks the eatery United States was infected, in 5 years the World.
Gameplay:
You will be able to play as some Resident Evil characters like Ada Wong, Leon Kennedy, Carlos Olivera (movie), and so on. And see some Resident Evil game-play elements like Zombies, Monsters, B.O.W experiments converting GTA San Andreas in an Arcade Horror Total Conversion called BioHazard Alert.
BioHazard Alert will also contain a lot of gameplay features, like Badly Hurt system as in Resident Evil series, new visual effects, Lots of bosses and new maps for the “Chapters” of the game.
You will find lots of zombies and monsters. You will also be able to search for survivors so you can resist more against zombies and take care of them so they don’t die in combat.
This mod dosn't Work with San Andreas Version 2.00. Why? Check here: Gtamodding.com
Beta 0.5 Includes a Fix Patch, if you dont know how to install it follow this tutorial: Moddb.com
Web Site: Biohazardalert.comfor News/Media/Downloads
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Official Forum: Biohazardalert.com
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9 comments by coin-god on Oct 1st, 2009 digg this super bookmark
During October we focused on the map. Its now Done. The Beta Map has been finally modeled.
We tested it ingame and works really good. The only problem we have now is that it wont work with SA map. So we decided to delet LV and LS to add more space for our map, its not because of the Size but limit of colisions or models.
But leaving SF alone is not a simple task, we are slowly rebuilding SF in a Clean SA, its a slow work. But when its done, we will use this SF as a base for our map in Beta 2.0
A patch that should fix the bug with the Untextured Weapons in the game. Thanks to DylanoMotion (Tony)
A simple try that add a new font usable like windows ones.
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is there a zombie dog yet ?
or will there be ?
that would be cool :)
Its not finished yet
Coin god im dying to play this mod but im new to mods and i dont know what to do do i need img or sami? im soooo lost
It has an autoinstaller. Install like any other Game you buy.
But Over SA folder.
hey coin-god when is there something new released?
models map anything new my game doesn't look that good still got like 6 enemies who're looking normal and not zombie like the others??
Everything we are currently working on is for next beta, which should be released in december/january
ow ok well thanx for telling else i would have stopped waiting and deinstalled gta-sa couse it's using a lot of space on my laptop..
i've been modding this mod (remake, map espesially) if you need an other mapper i can map with the IPL-editor.
making some progress good! xD ohhh y yo soy daeyoung :D se me hackeo mi cuenta xD
Sorry its on moddb I cant post links for some reason.
where is it?