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Grand Theft Auto BioHazard Alert its a Free Total Conversion mod for Grand Theft Auto San Andreas that convert SA in a survival horror game based in Resident Evil Movies games.

A virus called T-virus escaped from the Umbrella Corporation in a city called Raccoon City. In about some ours the city started to feel the panic of the dead. T-Virus begun to infect the entire population of the city, turning people into something that are not dead or alive.
Various groups of survivors roam the city, until one of these groups faces Alice. Together, they survived the horrors of Racoon City and got free of the nuclear explosion, with a small cost: Alice life.
Isaacs helped Alice to stay her alive. They thought that they eliminated the virus, but they didn’t.
After some days the infection started to appear again, in weeks the eatery United States was infected, in 5 years the World.

Gameplay:

You will be able to play as some Resident Evil characters like Ada Wong, Leon Kennedy, Carlos Olivera (movie), and so on. And see some Resident Evil game-play elements like Zombies, Monsters, B.O.W experiments converting GTA San Andreas in an Arcade Horror Total Conversion called BioHazard Alert.

BioHazard Alert will also contain a lot of gameplay features, like Badly Hurt system as in Resident Evil series, new visual effects, Lots of bosses and new maps for the “Chapters” of the game.


We feature lot of Weapons from Resident Evil 4 game such as the Blacktail, Grenades, and so on.


Blacktail Broken Butterfly Shotgun TMP Chicago Typewriter


As well as some classic melee weapons such as Crowbars, Fireaxes, and so on.


Crowbar


We will use a complete new storyline for the mod, based in Resident Evil series of course. Where you will find New Scenarios and Maps where you can find usefull objects to complete puzzles like in Resident Evil series.


Cementery  


You will find lots of zombies and monsters. You will also be able to search for survivors so you can resist more against zombies and take care of them so they don’t die in combat.

This mod dosn't Work with San Andreas Version 2.00. Why? Check here: Gtamodding.com

Beta 0.5 Includes a Fix Patch, if you dont know how to install it follow this tutorial: Moddb.com

Web Site: Biohazardalert.comfor News/Media/Downloads

Support us joinning the brand new forum while we rebuild the site!
Official Forum: Biohazardalert.com

GtaForums Topic: Gtaforums.com


Creative Commons License
BioHazard Alert by Maggots Projects is licensed under a Creative Commons Atribución-No Comercial 3.0 Unported License.
Copyrigth © Maggots 3D Interactive.
Maggots3dinteractive.page.tl
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SF ingame SF Map by R* SF Map by R*
Blog RSS Feed Report abuse Latest News: October Update

9 comments by coin-god on Oct 1st, 2009 digg this super bookmark


During October we focused on the map. Its now Done. The Beta Map has been finally modeled.
We tested it ingame and works really good. The only problem we have now is that it wont work with SA map. So we decided to delet LV and LS to add more space for our map, its not because of the Size but limit of colisions or models.

But leaving SF alone is not a simple task, we are slowly rebuilding SF in a Clean SA, its a slow work. But when its done, we will use this SF as a base for our map in Beta 2.0

sadf sadfs sadfs sadf
Media RSS Feed Latest Video
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A simple try that add a new font usable like windows ones.

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Comments  (0 - 10 of 726)
Scrabulor
Scrabulor Nov 24 2009, 2:43pm says:

Signed up to say that this is one of the most impressive mods I've seen. Especially the endorphin animations. I can imagine crapping my pants in the interior "levels"

+1 vote     reply to comment
Nemesis321
Nemesis321 Nov 24 2009, 1:24pm says:

coin-god if in the biohazard alert v1.0 will be same RE charecters as in 0.5 you should remake chris redfield's skin into RE 5 skin. what do you think?

+1 vote     reply to comment
coin-god
coin-god Nov 24 2009, 4:25pm replied:

I wont edit them. Besides im adding some old ones that are not in Remake.

+1 vote     reply to comment
Nemesis321
Nemesis321 Nov 26 2009, 12:41pm replied:

ok. sounds fair

+1 vote     reply to comment
serrock
serrock Nov 20 2009, 7:39am says:

oye coin-god, con que programa, y como le haces para transformar los archivos .tga a .txd es ke kiero poner a "angel ashley" en el San andreas

+1 vote     reply to comment
coin-god
coin-god Nov 21 2009, 5:58pm replied:

No se convierten, el TXD es como un RAR con imagenes adentro. Googlea por un GTA TXD editor.

+1 vote     reply to comment
SpaceMonkey7
SpaceMonkey7 Nov 13 2009, 12:59am says:

well uhm biohazard alert has changed a lot since we both started modding that's for sure,back in the time of gtarevolution.when i was just starting with requiem,and we both sucked pretty hard at modding hahaha xD

congratulations bro (Y)
our zombie mods shall pass through history (???)

+1 vote     reply to comment
coin-god
coin-god Nov 14 2009, 3:00pm replied:

Nice to see you Gaby.

+1 vote     reply to comment
Eggshell
Eggshell Nov 11 2009, 12:54pm says:

i found that zombie rising sounds be REALLY annoying as hell!:P U drive the car all al the time "roar" "roar""roar" "roar""roar" "roar"..change it or delete.

0 votes     reply to comment
coin-god
coin-god Nov 9 2009, 4:47pm says:

3D Studio Max.

+1 vote     reply to comment
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Grand Theft Auto: San Andreas Icon
Platform
PC
Developer
Maggots Projects
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Official Page
Biohazardalert.com
Release Date
Released Dec 2, 2008
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Style
Genre
Third Person Shooter
Theme
Horror
Players
Single Player
Statistics
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49 of 10,692
Last Update
1 month ago
Watchers
266 members
Addons
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Files
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