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From the Creators of GTA Batman The Dark Knight Begins
GTA Batman: Gotham Knight
GTA Batman Gotham Knight, is based on the Christopher Nolan films,
with missions and edits to Liberty Citys map to make it feel like Gotham City.
With a whole new storyline, it is about TDK and Begins,
with gadgets, based on those from TDK and Begins.
Events are after TDK, and Wayne Manor is rebuilt.
It will include 5 Villans. Possibly Riddler, Joker, and Penguin, the next 2 maybe Posein Ievy and Mr. Freeze. Their will be 125 Missions.
The old mansion in Alderney will be Wayne Manor, we will refernish it, and clean it to make it new,
and edit it's model to contain an interoir,
and then add some more better surrounds to it, like grass and a parking lot and so on and so forth,
with a new textures and a new design to it.
A very big cave in the looks of a real cave, with latters, steps and all that to and from the manor,
with computers and gadgets and equipment for batmans uses,
with the diffrent exits for all diffrent types of vehicles,
and with its own private gym/training area.
On top of the Police Station in Alderney near to Wayne Manor,
casting a light into the skys at night and good enough to be seen from the manor,
with a bat shaped logo at the end of the light, and some other effects Arkyuam Asylum:The Prision in Alderney shall now be Arkyuam Asylum. Out of the 125 Missions, it will only be in the last 36.
Joker hideout, will be in south Bohan, the old building,
where Roman is captured and is in the mission where Roman's work and home burn.
Commisionar Gordons House:
Will be one of those homes in Aldernay, near the police station.
The Tumbler is Back
Batpod is back too.
Something like the batcopter from the GC mod, but with a diifrent taste, more wings, and all that good stuff.
Same as the batman forever boat, but with a new look, more wings.
Simmilar to one from batman Forever.
A regular gun, that you aim, though it does not target people, but can take you to tops of builds,
but that are not very far away, so we may have a meter that only appears when equipted, so if aiming
and the meter is green, you can swing to build because it close enough,
but if far, the metter will be red, now if you do not aim, it will be white.
Just some kind of grenade in the shape of a ball with small batman wings and ears.
Something like the Batman logo , that you aim and throw.
We may have a batcape, though we will use SA paracute animations.
A possible but maybe unlikely feature that calls a million bats to scare your enemys, like in batman begins with swat.
We may also do the first 2 films as Flashback Missions, meaning you play through the first 2 films, in the middle of the maybe 3rd Film events, when Batman is knocked out, he gets flashbacks, that you play. We may even do the 1st mission in 3rd Film, and 2nd-83rd missions are 1 and 2 films.
Well for now thats all im gonna say, for now.
KP and Nerdman3000
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