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From the Creators of GTA Batman The Dark Knight Begins

GTA Batman: Gotham Knight


GTA Batman Gotham Knight, is based on the Christopher Nolan films,
with missions and edits to Liberty Citys map to make it feel like Gotham City.
With a whole new storyline, it is about TDK and Begins,
with gadgets, based on those from TDK and Begins.
Events are after TDK, and Wayne Manor is rebuilt.
It will include 5 Villans. Possibly Riddler, Joker, and Penguin, the next 2 maybe Posein Ievy and Mr. Freeze. Their will be 125 Missions.


Wayne Manor:

The old mansion in Alderney will be Wayne Manor, we will refernish it, and clean it to make it new,
and edit it's model to contain an interoir,
and then add some more better surrounds to it, like grass and a parking lot and so on and so forth,
with a new textures and a new design to it.


A very big cave in the looks of a real cave, with latters, steps and all that to and from the manor,
with computers and gadgets and equipment for batmans uses,
with the diffrent exits for all diffrent types of vehicles,
and with its own private gym/training area.


On top of the Police Station in Alderney near to Wayne Manor,
casting a light into the skys at night and good enough to be seen from the manor,
with a bat shaped logo at the end of the light, and some other effects Arkyuam Asylum:The Prision in Alderney shall now be Arkyuam Asylum. Out of the 125 Missions, it will only be in the last 36.

Joker Hideout:

Joker hideout, will be in south Bohan, the old building,
where Roman is captured and is in the mission where Roman's work and home burn.

Commisionar Gordons House:

Will be one of those homes in Aldernay, near the police station.



The Tumbler is Back


Batpod is back too.


Something like the batcopter from the GC mod, but with a diifrent taste, more wings, and all that good stuff.


Same as the batman forever boat, but with a new look, more wings.


Simmilar to one from batman Forever.


Grapple gun:

A regular gun, that you aim, though it does not target people, but can take you to tops of builds,
but that are not very far away, so we may have a meter that only appears when equipted, so if aiming
and the meter is green, you can swing to build because it close enough,
but if far, the metter will be red, now if you do not aim, it will be white.


Just some kind of grenade in the shape of a ball with small batman wings and ears.


Something like the Batman logo , that you aim and throw.


We may have a batcape, though we will use SA paracute animations.


A possible but maybe unlikely feature that calls a million bats to scare your enemys, like in batman begins with swat.


We may also do the first 2 films as Flashback Missions, meaning you play through the first 2 films, in the middle of the maybe 3rd Film events, when Batman is knocked out, he gets flashbacks, that you play. We may even do the 1st mission in 3rd Film, and 2nd-83rd missions are 1 and 2 films.


Well for now thats all im gonna say, for now.

KP and Nerdman3000

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Post comment Comments  (0 - 10 of 21)
Guest Oct 6 2014 says:

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JohnnyBoy654 Jan 29 2012 says:

Hi guys I'm new and I've only done 1 mod so I'd be really happy if someone would tell me or help me download this mod. If it's not done please tell me when it will be or if it's not done

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JohnnyBoy654 Jan 29 2012 says:

How do you download this mod? i can't find the download button if you know please reply and tell me how to.:)

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Bravelizard Sep 16 2010 says:

Batman forever is My favorite,hehehe?

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Guest Jan 30 2014 replied:

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batfreak123123 Aug 1 2010 says:

So, what's going on with this mod?

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alex007x Apr 2 2010 says:

When aprox will it be finished?????I want it so so badley!!!!!!!

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kirbylarose Oct 19 2009 says:

what happen to you guys you stop finishing the mod

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GTA Batman Gotham Knights
GTA Batman Gotham Knights
Last Update
6 years ago
17 members