GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

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Silo by Luchador
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MARiN3 Nov 26 2010, 2:43pm says:

awesome !!!

You do really nice models and maps

+2 votes     reply to comment
jimmynunchucks Nov 26 2010, 2:58pm says:

I don't know why you guys don't make a singleplayer mode. You totally should.

+2 votes     reply to comment
CakeMaster7 Nov 26 2010, 3:05pm replied:

I think it may be that it'd take longer plus they'd have to create NPCs for it and stuff like that. I do say they probably should though.

+1 vote     reply to comment
CyanDynamo Dec 2 2010, 10:16pm replied:

Single player requires a lot more man-hours, due to lots more scripting and mapping, and the tons of artwork needed. But yes, it would be cool.

+1 vote     reply to comment
Stryker71 Nov 26 2010, 6:44pm says:

They said singleplayer won't be given a serious thought until all that is goldeneye multiplayer is done.

Nuff said!

+1 vote     reply to comment
asvigny Nov 26 2010, 8:26pm says:


+2 votes     reply to comment
NitroExpress Feb 15 2011, 4:20pm says:

nice one =)

+2 votes     reply to comment
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The revamped map, will see it's first light to public in the upcoming v4.1 release!

These are screenshots that came so close to making it in the latest news post.

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Nov 26th, 2010
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