GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

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RSS feed Report content Beta 3.1.2 patch [DEV/BT klobb screens] (view original)
Beta 3.1.2 patch [DEV/BT klobb screens]
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Titan1x77 Apr 6 2009 says:

is there any crosshairs for all the weapons?

+1 vote     reply to comment
fishfish Jun 28 2009 replied:

You actually press default key shift to make crosshair and the crosshair follows the mouse around the screen instead of it always in the middle of the screen, such as in the original

+3 votes     reply to comment
redkaos Jul 3 2009 says:

fish that is called dynamic aim there's a wii game called red steel and it has dynamic aim too and i recommend it

+1 vote     reply to comment
Shirk Sep 4 2009 says:

Where the hell are the hands?

+1 vote     reply to comment
AJ_Quick Sep 4 2009 replied:

it's Goldeneye, dude.

+3 votes     reply to comment
Minuit Sep 6 2009 replied:

He's too young to remember it. He would've been 2 when it came out.

+3 votes     reply to comment
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The various shots of the new implementation that gives GE:S developers and Tester crew colored skins of the regular klobb via Steam ID.

Mar 12th, 2009
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