GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

Report abuse GE:S Beta 4.0.2 | Server Fix | [outdated]
Filename
2010_02_20_Beta_4.0.2_Server_Hotfix.zip
Type
Server
Uploader
killermonkey01
Date
Feb 20th, 2010
Size
11.35mb (11,905,508 bytes)
Downloads
3,582 (1 today)
Embed Button
Mirrors
Download now
Description

[Old Version] This is a hot fix designed for SERVER HOSTS ONLY. This fixes several gameplay issues detailed in the full description.


Change Log

BETA 4.0.2 SERVER FIX

~ Fixed infinite loop on map change if ge_gameplay_mode == 1 and gameplaycyle.txt only has 1 gameplay in it
~ Fixed ge_gameplay_mode == 2 not cycling through gameplaycycle.txt
~ Moved round ending to BEFORE the new gameplay is loaded to allow OnRoundEnd() to be called for the current gameplay instead of the new one

~ Fixed LTK not being active on map change load
~ Fixed CTK forcing DM mode on map change sometimes
~ Fixed Gun Game restarting the round needlessly if gg_deathmatch is set to 1 at gameplay load
~ Fixed Gun Game round/match end scoring
~ Fixed Gun Game not assigning score properly to players who join late in the game
~ Added prompt to CTK when the round is restarted after a second player joins
~ Added prompt to Gun Game when the round is restarted due to deathmatch mode being activated

Preview Image
GE:S Beta 4.0.2 | Server Fix | [outdated]
Post comment Comments
wake[of]thebunt
wake[of]thebunt Feb 21 2010, 6:05pm says:

This is only for Serverhosts! It will fix all the tiny issues weve found since this version beta 4 went public two days ago. We are committed to fast updates such as these when we release to our fanbase!

+1 vote     reply to comment
Zemog
Zemog Feb 22 2010, 4:19am says:

You should really use SVN so it automatically updates. :P

+1 vote     reply to comment
wake[of]thebunt
wake[of]thebunt Feb 23 2010, 9:25pm replied:

Yes we are thinking of such a move, it is just tough to co-ordinate that with everyone! We will see how that intiative goes next release.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life 2 Icon
Platform
Windows
Contact
Send Message
Official Page
Goldeneyesource.net
Release Date
Released Feb 6, 2009
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
35b69787dba35bff526d697974d32fdc
Related Mods
GoldenEye: Source (Half-Life 2)
GoldenEye: Source Half-Life 2 - Multiplayer First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter
Related Groups
Team GoldenEye: Source
Team GoldenEye: Source Developer & Publisher with 15 members