GMod is a Sandbox Modification. Using GMod you can pose ragdolls. This means can position people from HL2/CS/DoD and change their faces. A big comic book creating community has popped up around this feature. Using GMod you can build. Take props from HL2/CS/DoD and weld them together to make walls. Axis a wheel to it to create a working car. Rope some cans to the back. A big contraption creating community has popped up around GMod - creating such things as Rube Goldberg devices, catapults, cannons, bridges etc.. Using GMod you can make your own weapons. That's right, make your own weapons. Using Lua you can create a custom weapon to do just about anything. If you're new you can change simple things like rate of fire, models, sounds. If you're awesome the world is your oyster, mass changing guns, melon cannons, jetpacks. GMod gives you the freedom to do any of these things in single player or online with your friends.
THIS IS FOR GARRY'S MOD - NO THEY ARE NOT PLAYERMODELS
A pack of Alliance soldiers, ported from Mass Effect 3 and given HL2 heads to make some generic soldiers.
They're based on the soldiers in the cinematic trailers, with a bunch of extra skins i added for more variation.
Bioware - body and helmet models and textures.
Valve - citizen heads and textures.
Bloocobalt, Enhanced AI, Lt_Commander and anyone else who worked on it - Enhanced Citizens pack which i used the heads from
Bloocobalt - For being a bro and sending me the source files for the Enhanced citizens
Lt_Commander - For being awesome and making the textures lovely.
Wraithcat - For helping me fix things when they went horribly wrong and for sending me a batch compiler.
Alekos/Mr. 95 - For helping me test these out
Anyone else who helped me out with these and i forgot about.
And of course me for porting these, rigging the hands, doing some texture work, and generally being a lazy piece of shit.