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FI2 v0121 Full Version Released! WIP Development WIP Development
Blog RSS Feed Report abuse Latest News: FI2 v0120 Holiday 2014 Update

7 comments by usnavy30 on Dec 24th, 2014

That's right, just in time for Christmas!

It has been a long time in the development process of this modification..

This Update will include the following:

Revised mod folder - deleted useless text files. Due to cleaning up the folder finally this will be a full download but slightly smaller file size. Will not be a patch. FI2 v0120 mod folder is now 2.45 GB where as the old folder is 2.79 GB. Makes a difference I'd say.

Reverted mod text to default on some screens. New main menu music thanks to Deathwolf, short & sweet. Mod music is now optional to further save on file size. Will be included in Optional Addons download to come.

item_kinds1.txt got a rework of stats thanks to Spree237. You did a lot of good reworking of item stats. Great job man. For anyone curious what changes there are, look here:
Mediafire.com

Optional Addons available for download to be explained. Want the native mouse cursor icon back? It's here. Prefer the native aiming reticule for ranged weapons? It's here. This includes many small mini-addons including Valamis's old-but-not-forgotten menu.

Bugs fixed:
Demon Warlord sword - fixed Texture name was mispelled
Bohdan Khmelnystky's armor - fixed Duplicate material error
GOT helmets having wrong material - fixed

Known bugs:
Tutorial is playable again. However this is not working properly. Nothing game breaking like script errors or crashes just incorrect dialogue to be expected. Ignore the 'Play Tutorial' option. If you want to play the Tutorial, launch the Native module.
Dwarven Pick/Great Pick Axe may not work right now.

If there is any change you may not like, well hell, let me know! I strive to make everyone happy where possible. That's why I am working on an Optional Addons pack for things of preference.

This update was conceived by me as a gift for the continued support of the mod by the community. So thank you everyone for supporting the mod and my endevours.

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Full Invasion 2 v0121 Full Version

Full Invasion 2 v0121 Full Version

Dec 29, 2014 Full Version 87 comments

FI2 v0121 Full Version Install to /Modules as a new mod folder. Delete/archive v0120, for example you can have both versions installed. /Modules: FI2...

Full Invasion 2 v0120 Unoptimized High Res Full

Full Invasion 2 v0120 Unoptimized High Res Full

Aug 1, 2014 Full Version 37 comments

This version is much more unstable than the Low res, beware when you download this as you may crash in game if your pc can't handle it. This is known...

Full Invasion 2 v0120 Optimized Low Res v2

Full Invasion 2 v0120 Optimized Low Res v2

Aug 1, 2014 Full Version 48 comments

This is a much more stable version of the mod, start with Night Time, faster loading time, less crash and lag. This version is recommened for those who...

Full Invasion 2 v0119 High Res - [Outdated]

Full Invasion 2 v0119 High Res - [Outdated]

Jul 2, 2014 Full Version 41 comments

High Res is only for Extremely Strong 64 OS PC, do not try to download this if your pc is not that strong or you may end up crashing in game. Load time...

Full Invasion 2 v0119 Low Res - [Outdated]

Full Invasion 2 v0119 Low Res - [Outdated]

Jul 2, 2014 Full Version 31 comments

Low Res for Faster Load Time, better performance, less lag and less crash, in default daytime is set at night to improve performance, low res have faster...

Full Invasion 2 v0118 to v0119 Patch - [Outdated]

Full Invasion 2 v0118 to v0119 Patch - [Outdated]

Jul 1, 2014 Patch 9 comments

If you have v0118 and join a v0119 server you will spawn naked!. This is a upgrade patch to upgrade v0118 to v0119 to fix all the bugs as well as many...

Post comment Comments  (0 - 10 of 1,405)
ulthwe2402
ulthwe2402 Mar 26 2015, 5:55am says:

hey im enjoying the mod but im unable to reload my rifle when shot in several of the eras. Cowboy six shooters work as do futurisitc weapons but its really frustrating to not be able to fire my rifle after the intial shot. I buy cartridges so does anyone have an idea what might be causing this?

+1 vote     reply to comment
Guest
Guest Mar 19 2015, 8:06pm says:

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Kazesim
Kazesim Mar 6 2015, 10:38am says:

I'm not trying to complain, but I want to describe some of my problems with v1.21:

- The item_kinds changes to Mordor and Isen are intended to get people to play other factions (per that changelog), instead of improving the game. If you want people to play a greater variety of factions then breaking people's existing favorites is not the way to go about it. People play LotR for a reason: they like the setting and Middle Earth has by far the most classes and equipment of any faction. Also, realize that people buy Mount & Blade to play a swords-and-bows game, not a gun game.

- The changes to Middle-Earth spells make no sense. Gandalf's spells cost several times as much as Saruman's but do the same damage - and they are expensive enough that you are unlikely to ever seem them in the game again. All the spells seem to be even more inaccurate - exactly the contrary to what you would expect given their price, and further removing any fun from using them because skill is no longer a factor (similar to what has already been done with thrown weapons). Finally, Saruman's spell costs exactly 10000 - the amount of gold you typically start with, meaning naked and unarmed Sarumans.

- I realize that making quiver refills cost 1000 was meant to balance archers, but that obviously didn't work and the only thing it did was make throwing weapons nearly useless. I was hoping it would have been reverted by now.

- However, I am happy to see the spear buffs, the tweaks to make weapon damage more realistic, and that ranger cloaks cost 0 - hopefully no more naked headless archers.

+2 votes     reply to comment
Ignatz
Ignatz Feb 25 2015, 4:13pm says:

This mod only needs one thing to be perfect. Optimization.

+3 votes     reply to comment
OT_Matt
OT_Matt Feb 25 2015, 2:42pm says:

If any plans for a future update, maybe do Monty Python possibly? Oh and any chance of possibly working around the 16th century faction and getting some arquebuses/matchlocks outside of the conquistadors and musketeers for some of the other classes? Some of the armor too if possibly.

+1 vote     reply to comment
iCod
iCod Feb 22 2015, 5:04pm says:

Hello, I may sound stupid but, can you PLEASE release a low res version for 121? Before you "merged" the 2 I got a steady 30 fps, but now, I cant get above 3. PLEASE RELEASE A LOW RES VERSION!!!!

+1 vote     reply to comment
FI2_Mapper_0FighterR
FI2_Mapper_0FighterR Feb 22 2015, 5:33pm replied:

There is no more Low Res version, We merged in a "middle Res"

+3 votes     reply to comment
Guest
Guest Feb 18 2015, 8:44pm says:

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magiguy101
magiguy101 Feb 18 2015, 6:53am says:

Does this mod work on mac? And if so can it be played with windows users? I have a friend who I'm sure would love this but he's on mac and I'm windows...
Thanks

+1 vote     reply to comment
Guest
Guest Feb 16 2015, 11:21am says:

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Ignatz
Ignatz Feb 25 2015, 4:14pm replied:

If you're using steam, then unsuscribe the mod in the workshop, restart steam and try to play. If this does't work, then change then try to change the name of the mod folder.

+1 vote     reply to comment
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Release Date
Released Jan 9, 2013
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9.3

364 votes submitted.

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Highest Rated (61 agree) 10/10

One of the best mods I've ever played.

Jan 27 2013, 4:17pm by Blade4You2Die

Style
Genre
Fighting
Theme
Fantasy
Players
Multiplayer & Co-op
Twitter

Latest tweets from @ilove_abi_leste

Full Invasion 2 v0120 released! Check change log to see whats new.

Aug 1 2014, 7:45am

if the testing of v0120 went 'OK' v0120 will be released hopefully soon enough.

Jul 31 2014, 3:14am

Full Invasion 2 MP New Version v0120 now in Progress. It will be a much more polished than any other version before.

Jul 23 2014, 10:16am

Its been 6 months without an update for MP. with 300+ new items, 30 + new maps and 3 new invasions! Work resumed on Single Player for 32 bit

Jun 21 2014, 3:47am

Full Invasion 2 Single Player now in development

Dec 16 2013, 7:52pm

FI2 SP has been confirmed.

Dec 16 2013, 8:45am

The development of FI2 is going steadily but slowly. Facebook page now up. T.co

Nov 10 2013, 8:49pm

around 350+ new items is added to the mod as well as optimizing some invader factions. E.g gaul for less lag

Oct 13 2013, 7:26am

We will release a mini update for v0.115 to fix all those in-game crashing bugs, especially in skeletons, dinosaurs etc and a fix to cades

Oct 13 2013, 7:25am

Updated Full Version Low Res to v2 so now there is no need for any patches. All in 1. If you download Low res earlier you need that patch.

Sep 17 2013, 2:29am

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