[20th of September, 2015] Full Invasion 2 - "An Admin's Delight" | Now Accepting Beta Applicants, Check Our Steam Group for Information.

Full Invasion 2 is a co-op module for Warband where you and your friends battle countless waves of invaders and bosses to survive as long as possible. Build defenses, dig in, and team up; it’s going to be a long fight.

Players choose from an incredible amount of scenarios to provide replayability and constant fun. With 58 defending factions, 36 invading factions, and 210 diverse maps, Full Invasion 2 is the most demanding mod for Mount & Blade: Warband.

These factions range from historically accurate troops to popular ones from fictional works. Taking inspiration from popular books, movies, and video games; players choose exactly who they want to take into battle.

Download Full Invasion 2 and take up the role as a defender alongside over 36,000 players; fight for your freedom, take no prisoners!

Warning: Full Invasion 2 requires a 64-bit Windows operating system to run.

Full Invasion 2 v0121 Full Version

Official Steam Group

Wave 53 Studios

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Greetings, Defenders.

Today we will be talking about a number of enhanced admin options being introduced for Full Invasion 2: Amber. In addition to these, we will be covering some new features usable by all players. There was actually too much stuff to squeeze into this post, so expect another shortly.

As always, let us know about what you think in the comments below. Please direct your eyes to our Official Steam Group, Upcoming Community Events, and finally to Ashley's inbox for all your questions, suggestions, or feedback on the mod.


Full Invasion 2: Amber will be utilizing a new chat system never before seen in the mod. Dead and spectating players will now be able to communicate with those still left alive.

The new chat system was created for more than just fixing minor inconveniences. We hope this will go a long way in promoting teamwork as a whole. Instead of just tabbing out, a dead player will have the chance to serve as a commander for those left standing. They can have the power to warn of flanking enemies, give defenders orders, and serve an active role even after they die.

By pressing ‘P’ on the keyboard, the player can broadcast a message to all players on the server, regardless of their current state. Standard team and all channels have been disabled for Invasion-type modes, but they are still present during competitive modes to ensure fairness for all. It’s said that the bonds of brotherhood strengthen in death. With this new chat system, you will be able to put that to the test.


Players still have the ability to selectively mute anyone they feel like just like with the old system, but admins now have the power to globally mute players across the entire server. This can serve many purposes, depending on how the server likes to handle things. If a player is being offensive or spamming chat, they can quickly be muted by an admin to prevent damaging the server’s atmosphere. Less punishing than a kick or slay, a mute can go a long way towards punishing trolls. Again, this can quickly be toggled on and off by an admin on the server.


The admin panel is the area which has received the most revamping for Full Invasion 2: Amber. It has been totally redesigned and anyone familiar with the current system will be blown away. This is by far one of the most requested suggestions we have received and, as players ourselves, it’s the one we are the most excited for.

Instead of individually clicking through the massive assortment of factions and maps available, an admin will be greeted by a screen with their selection laid out before them. Changing maps and setting polls will be faster than ever, and now it’ll be much easier on the eyes. All of these screens will be sorted in alphabetical order and factions will be grouped by type. All together this will make finding content faster and more seamless.

Admins now have a shortcut to quickly create server-wide messages. By pressing ‘U’ on the keyboard, an admin can bring up the respective interface to type and send a message to the entire server. This is much quicker than the old way which required navigating multiple menus to send a single message.


The poll menu shares the same benefits as the admin panel does above. Content will be laid out in an orderly fashion to facilitate ease and convenience to the player making the poll. Improper fractions can no longer be chosen, preventing ‘broken’ polls from being created. This means new players will no longer accidentally put an invading faction in place of a defending one. It also means a server set to Invasion mode will not allow a PvP scenario to polled by the players.

If a poll is already running on the server, a new poll can not be made until the existing one finishes. This will prevent losing the ability to poll, something we have seen happen in the past. To accompany this change, poll time has been reduced to only two minutes.

Admins can also reject any poll that gets proposed on their servers. This stops random polls from destroying progress on higher waves. When an admin is not present on the server, polls will be locked after Wave 15 to prevent uncivil behavior, trolling, and the loss of progress.


Full Invasion 2 is a home to many specialty servers that only play on certain maps and with certain factions. We think that’s an awesome thing and to show how much we appreciate it, we have decided to help out the admins who manage these servers. In addition to a ton of other admin features, we have created a way to choose specifically what can and cannot be polled by players.

So, if you admin for a server that plays only Lord of the Rings, you can tailor polling to only allow LotR-themed maps and factions. Even without an admin online, servers utilizing this feature will ensure that only approved selections can be chosen to play.

As I have said, there was too much stuff to fit into one news post this week. There will be another article coming very shortly, so check back often or simply follow us to receive notifications when a new article is posted.

It should be noted that the above screenshots are not a final representation of what they represent in the mod. We are still working on cleaning everything up and adding/removing things as needed.

If you have any questions or suggestions, let us hear them in the comments below!

Full Invasion 2 - “A Serious Serenade”

Full Invasion 2 - “A Serious Serenade”

3 months ago News 10 comments

Full Invasion 2 is a co-operative mod for Mount & Blade: Warband where you can play together with up to 200 people at once. Today we will be talking about...

Full Invasion 2 - "Pandora's Box"

Full Invasion 2 - "Pandora's Box"

3 months ago News 7 comments

Full Invasion 2 is a co-operative mod for Mount & Blade Warband where you can play together with up to 200 people at once. Today we will be covering legendary...

Full Invasion 2 - "A Matter of Mappers"

Full Invasion 2 - "A Matter of Mappers"

4 months ago News 2 comments

Information about the recently released map pack for Full Invasion 2, as well as the first community event in Full Invasion 2's history.

Full Invasion 2 - "To Make a Balanced Boss"

Full Invasion 2 - "To Make a Balanced Boss"

4 months ago News 10 comments

An update primarily covering changes to bosses and balance, but also delving into the new map pack being released on the 25th of July, 2015.

RSS feed Downloads
Full Invasion 2 v0121 Full Version - [Current]

Full Invasion 2 v0121 Full Version - [Current]

11 months ago Full Version 219 comments

This is the current version of the mod. It requires a 64-bit Windows 7-8.1 operating system to run. We can not guarantee its compatibility with any other...

Full Invasion 2 v0121 Map Pack - [Optional]

Full Invasion 2 v0121 Map Pack - [Optional]

4 months ago Patch 2 comments

This download is only required by server owners. If you are playing on a server using the pack, you will benefit from the changes. Please read the recent...

Full Invasion 2 v0120 - [Outdated]

Full Invasion 2 v0120 - [Outdated]

1 year ago Full Version 38 comments

This version is much more unstable than the Low res, beware when you download this as you may crash in game if your pc can't handle it. This is known...

Full Invasion 2 v0120 - [Outdated]

Full Invasion 2 v0120 - [Outdated]

1 year ago Full Version 49 comments

This is a much more stable version of the mod, start with Night Time, faster loading time, less crash and lag. This version is recommened for those who...

Full Invasion 2 v0119 High Res - [Outdated]

Full Invasion 2 v0119 High Res - [Outdated]

1 year ago Full Version 41 comments

High Res is only for Extremely Strong 64 OS PC, do not try to download this if your pc is not that strong or you may end up crashing in game. Load time...

Full Invasion 2 v0119 Low Res - [Outdated]

Full Invasion 2 v0119 Low Res - [Outdated]

1 year ago Full Version 31 comments

Low Res for Faster Load Time, better performance, less lag and less crash, in default daytime is set at night to improve performance, low res have faster...

Post comment Comments  (10 - 20 of 1,566)
BorisTheGreater Oct 10 2015 says:

i have a 64 bit system and this mod has worked on my PC before but i recetly did a system reset and for some reason it does not want to work after i extract with 7-zip

+1 vote     reply to comment
FI2_Dev_Arthur Oct 10 2015 replied:

You sure you got pixel shader and load textures on demand on?

+2 votes     reply to comment
KingRohedrousI Sep 29 2015 says:

I knew it I knew there was going to be a Full Invasion 3 HAhA I predicted the future

+3 votes     reply to comment
Eorl_256 Sep 19 2015 says:

I have a little question:are you going to work only on full invasion 3 or we will have anything new about 2?

+1 vote     reply to comment
FI2_Dev_Arthur Sep 19 2015 replied:

We aren't working on Full Invasion 3 yet, we will when Bannerlord is released.
And if you read the blogs we are working on a new version for Fullinvasion 2 at the moment.

+3 votes     reply to comment
Eorl_256 Sep 20 2015 replied:

Ok thanks

+1 vote     reply to comment
TrotsTwats Creator
TrotsTwats Sep 20 2015 replied:

There is a new article currently awaiting authorization.

It should be live in just a few hours.

+3 votes   reply to comment
Eorl_256 Sep 20 2015 replied:

Thanks again

+1 vote     reply to comment
Alirezakaj Sep 7 2015 says:

i run it on Native server ! its runned but when join game it says script eror
invalid faction id and redownload map again again and agian untill crash client !
not works !
help me pls
i saw people that runned it on Native mod ! and plays it

+1 vote     reply to comment
Borridian Sep 7 2015 replied:

Are you using the correct server config? Use this:


+1 vote     reply to comment
usnavy30 Creator
usnavy30 Sep 15 2015 replied:

This discussion is already resolved, he was joining a Native server-side only Invasion server.

+1 vote   reply to comment
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Mount & Blade: Warband
Wave 53 Studios
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Released Jan 9, 2013
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Highest Rated (63 agree) 10/10

One of the best mods I've ever played.

Jan 27 2013 by Blade4You2Die

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