Alliance are a serie of different mods. On the Star Wars GC, you can play the civil war Empire vs Rebel era + Black Sun and soon the Republic and CIS.

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Report RSS IA combat weight system (view original)
IA combat weight system
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Nomada_Firefox Author
Nomada_Firefox - - 3,339 comments

All the units have this line of code <AI_Combat_Power>6800</AI_Combat_Power>

This is the value that you must edit.

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LucianoStarKiller
LucianoStarKiller - - 2,399 comments

(buried)

cool
dont mind the haters you have a great mod

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Slornie
Slornie - - 302 comments

How did you come up with the combat power values, is it based on weapons? And how come the Praetor and Venator have two numbers?

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mbmcdon
mbmcdon - - 226 comments

Why does an SSD have only 5500, but a Star Destroyer has 8,000? I'm surprised at that.

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Description

Some people have asked me many times how to make a good IA which it builds almost everything. The first step is this, you need a weight system. This is the weight system that I made for my space units years ago.

If you check it, you will see one interesting thing and very important, the values must not be bigger of 10000. A higher value will not help, the IA would build most of the times the units with the higher value.

After it, you must know that you will need limit the units more expensive and some special units as Interdictors because the game was developed for build more of these type of units.

Now you can see how I have not problems at share without receive nothing at exchange at different of other people which always request something. Of course I can not share everything because I´m not the owner of all. But you should forget the bad words from some people which they feel how good they are when really they have not shared a single byte with the community freely.

If you have more questions, you can ask me by private message of at my own site.