WARNING! My english is terrible ! You are reading this document at your own risk :) This "mod" was born to increase the difficulty of the flag capture. Explaination: When you start a CTF game you are near the opponent flag, the first player who take the flag is the team leader. Once you have the enemy flag, you have to come back to your flag alive. You have to fight with no one in the maps. You can only make your score with your quakers ability and the only opponent you have to defeat is the time :). Every map was created by me (Akom74) with the only target to kill the flag carrier. All "mod" maps have traps, long jumps and more. Some parts of map can be trespassed only with rocketjump or grenade-rocket-jump! Other map parts will be done with some strafejump or by avoiding various traps in Quake 1 style. Gamers are not alone, in any map they can find some "checkpoint" that give ammo, armor, weapons or health. For the first six maps my beta-testers have made...

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