We thought we were the only galactic power. The United Nations had encountered other races, but none so powerful as ourselves. The Holy Covenant proved us wrong. They took the colony Harvest. They killed millions. And now, we will never rest until those lost are avenged. Freelancer: The Harvest Campaign aims to bring the true vastness of space to Freelancer in the form of a Halo Total Conversion. Massive engagement ranges, huge planets, titanic stars. The mysteries of the universe are there for you to discover, but will war erase all hope from the galaxy? Players are free to sign up to fight for Humanity in the United Nations Space Command Navy, to provide for the massive war machine in the United Nations Merchant Marine, or keep tabs on the enemy as a member of ONI. Or fight for the Prophets as a member of the Holy Covenant Navy, become a privateer in the Kig-Yar mercenary squadrons, or serve the fleet in the Ministry of War.
Well, folks, it's been a long few months. I'm not exactly sure where to begin. As some of you may have heard, Epic Proportions Studios has recently lost one of it's founding members. James Kretschmar, known as Were, passed away late in July. So needless to say, it's been hard for us to think about working on a project in which he was so integral.
I can't tell you if we'll ever as a group come back to working on this project, but I can tell you that in the coming weeks I personally will add all the intended Tier I ship classes and all of the conceptualized Tier II+ ship classes (in various textured states) into the mod, add a few systems, and release it as a combined 'FL Halo Mod SDK' and weekend arena server. I will personally host occasional weekend events when I can so that those long standing fans of Freelancer Newtonian combat can have their fun.
Serenissima, one of our primary Role Play designers, also intends to host RP events within the modification as well. So if you're interested, information will be made available through his MSN/email contact, serenissima.republica AT gmail.com
That's all I have for you now, I'll update this page as things develop.
Thank you for your patience,
- Donato 'Anubis' Moscone, and the entire Epic Proportions Studios Team.
An update on our situation, what our plans are, and what you can do to help.
As you may or may not know, faction recruitment for the United Nations and Holy Covenant is now opened. Be sure to sign up!
Epic Proportions Studios Launches FL:THC's Naval Combat Prototype. Read on for more.
Anubis again, with a quick update. I've recorded a vlog entry demonstrating most of the warships of the mod, and showing off the scale comparisons.
2 years since lats updat hmmm its dead alright
Brilliant observation.
Another dead mod. X_X
I tried the naval combat simulation and it was awesome.
When is the SDK coming?
download?
i say its dead
So.. EPS wont ever finish this project completely?
Therefore, on behalf of others who i believe feel the same way,
Q_Q.
2 months?
Where can i download this since it says the link to your website is broken?
Our web servers are currently undergoing large migration and we're having a few problems.
The team, all but one, are still here, we'll update with more info asap.
the mod is not out yet but the test servers are but i dont know too much about that sorry