We thought we were the only galactic power. The United Nations had encountered other races, but none so powerful as ourselves. The Holy Covenant proved us wrong. They took the colony Harvest. They killed millions. And now, we will never rest until those lost are avenged. Freelancer: The Harvest Campaign aims to bring the true vastness of space to Freelancer in the form of a Halo Total Conversion. Massive engagement ranges, huge planets, titanic stars. The mysteries of the universe are there for you to discover, but will war erase all hope from the galaxy? Players are free to sign up to fight for Humanity in the United Nations Space Command Navy, to provide for the massive war machine in the United Nations Merchant Marine, or keep tabs on the enemy as a member of ONI. Or fight for the Prophets as a member of the Holy Covenant Navy, become a privateer in the Kig-Yar mercenary squadrons, or serve the fleet in the Ministry of War.
Another Work In Progress render, this time of the UN's Agamemnon-class guided missile cruiser.
looks like the master chief's ship that you see on the first game
you mean the pillar of autumn
its a Halcyon class ship
I think some of the ships could use decals, they are a tad bland; but I guess that is the way your average UNSC/Covie ship would be.
If we could, I'd like to put the ship name and hull number, or other such information onto the ships, but the way freelancer is it wouldn't be easy to do.
There is however plenty of room for improvement though, I agree. FL-THC is the first mod I've textured for so I'm still learning. All of these ships are works in progress, and likely will be till the mod dies.
Looks like a gun you'd see in a 2d or some old 1995 game's gun.
ahhhhhhh a flying gun lol sorry i just had to do that
Just out of curiosity, why have you used the strange green color, instead of UNSC style Dark (Bluish-)grey?